1. Steel Swarm: APOCALYPSE
  2. News

Steel Swarm: APOCALYPSE News

STEEL SWARM APOCALYPSE Patch Notes – 2025_7_1

[p]Engine Upgrade[/p]
  • [p]The game has been upgraded to Unity 6. This upgrade improves performance, visual stability, and lays a stronger foundation for our upcoming major content.[/p]
[p]Balance Changes[/p]
  • [p]Ironclad's Spot Formation range has been reduced[/p]
  • [p]Ironclad's damage has been reduced by 10%[/p]
[p]Launcher Improvements[/p]
  • [p]Small localization fixes in the launcher[/p]
  • [p]Small UI fixes in the launcher[/p]
[p]Bug Fixes[/p]
  • [p]Fixed a bug related to bot difficulty not applying correctly[/p]
  • [p]Fixed an issue where respawn duration was too long in the tutorial[/p]
[p]Free XBT Rotation Inso, Queen, Khan, Sphinx, Ironclad[/p][p]Performance[/p]
  • [p]General optimization improvements applied[/p]
[p]SSA TEAM[/p]

STEEL SWARM APOCALYPSE Patch Notes – 2025_7_1

[p]Engine Upgrade[/p]
  • [p]The game has been upgraded to Unity 6. This upgrade improves performance, visual stability, and lays a stronger foundation for our upcoming major content.[/p]
[p]Balance Changes[/p]
  • [p]Ironclad's Spot Formation range has been reduced[/p]
  • [p]Ironclad's damage has been reduced by 10%[/p]
[p]Launcher Improvements[/p]
  • [p]Small localization fixes in the launcher[/p]
  • [p]Small UI fixes in the launcher[/p]
[p]Bug Fixes[/p]
  • [p]Fixed a bug related to bot difficulty not applying correctly[/p]
  • [p]Fixed an issue where respawn duration was too long in the tutorial[/p]
[p]Free XBT Rotation Inso, Queen, Khan, Sphinx, Ironclad[/p][p]Performance[/p]
  • [p]General optimization improvements applied[/p]
[p]SSA TEAM[/p]

Our Reddit Community Is Live!

[p]Yes, it finally happened![/p][p]We're not just fighting in-game anymore now we're hanging out on Reddit too.[/p][p]Whether you want to chat, share ridiculous moments, say “what was THAT?”, or just lurk around, we’ve got a fresh new space for you:[/p][p]🔗 r/SteelSwarmOfficial[/p][hr][/hr][h3]So what’s going on there?[/h3]
  • [p]Game-related chats, feedback, and random ideas[/p]
  • [p]Your fan art, clips, memes or creations[/p]
  • [p]Patch notes, dev thoughts, and future plans[/p]
  • [p]Guides, tactics… and probably a bit of confusion[/p]
  • [p]And of course: “Why does this boss always target ME?”[/p]
[hr][/hr][p]In short:[/p][p]If you love the game, you’ll probably enjoy stopping by.[/p][p]Say hi with your first post, drop a meme, or just chill — we’re already there.[/p]
[p]The door’s open. There might even be tea.[/p][p]SSA TEAM[/p]

Steel Swarm: Early Access Launch Event + Gameplay Showcase

[p][/p]

STEEL SWARM APOCALYPSE Patch Notes 6_5 6_4 6_3 6_2 5_4

[h3]Patch Notes – 2025_6_5[/h3][p]AI Adjustments[/p]
  • [p]Easy and Practice bots: Aggressiveness drastically reduced.[/p]
  • [p]Normal bots: Aggressiveness slightly reduced.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where the Sidekick Event opened with a new reward canvas even when just signed up.[/p]
  • [p]Fixed bug where new reward SFX played despite no actual reward.[/p]
  • [p]Fixed issues related to Cold Blood buff durations and in-game text.[/p]
[p]System Updates[/p]
  • [p]Sign-in and installation support added for users outside of Steam.[/p]
[h3]Patch Notes – 2025_6_4[/h3][p]New Features[/p]
  • [p]EDU Sidekick added to the game.[/p]
  • [p]Launcher Shop Update:[/p][p]Players can now purchase items directly from the launcher.[/p]
    • [p]6 different Eldar Packages available[/p]
    • [p]Discounts and bonus content can now be displayed[/p]
    • [p]Multilanguage support for package descriptions[/p]
  • [p]XBT Unlocking:[/p][p]XBTs can now be unlocked using Eldar without needing any parts unlocked.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed an issue where Stalker, Seeker, Riot Suppressor, and TPV could cast abilities while disarmed.[/p]
[hr][/hr][h3]Patch Notes – 2025_6_3[/h3][p]Bug Fixes[/p]
  • [p]Fixed an issue where "Teleport to Base" and "Teleport to Drone" buttons were sometimes unresponsive.[/p]
  • [p]Fixed an issue where Mantis Fallen was not shooting as intended.[/p]
  • [p]Resolved a problem where in-game UI elements overlapped with other interface components.[/p]
[hr][/hr][h3]Patch Notes – 2025_6_2[/h3][p]Balance Changes[/p][p]Panther[/p]
  • [p]Max HP reduced from 21,000 to 19,200.[/p]
[p]Firefly[/p]
  • [p]Max HP reduced from 26,400 to 24,000.[/p]
  • [p]Flamethrower skill and fire debuff ATT value increased from 40 to 50.[/p]
[p]Khan[/p]
  • [p]EMP Trap activation time decreased from 1.5 seconds to 1 second.[/p]
  • [p]EMP Trap invisibility duration decreased from 2 seconds to 1 second.[/p]
[p]Items & Drones[/p]
  • [p]Support Kit price decreased from 250 to 150 XA.[/p]
  • [p]Portal Drone and Ghost Portal prices decreased from 800 to 600 XA.[/p]
[p]Sphinx[/p]
  • [p]Plasma Cannon charged mode range reduced.[/p]
[hr][/hr][h3]Patch Notes – 2025_5_4[/h3][p]Balance Changes[/p][p]Panther[/p]
  • [p]Slugshot skill damage decreased by approximately 10%.[/p][p](No change to early game damage.)[/p]
[p]Obelisk[/p]
  • [p]Q skill’s range increase over time has been reduced.[/p]
  • [p]R skill’s buff duration reduced from 20 seconds to 12 seconds.[/p]
[p]Firefly[/p]
  • [p]Pitch skill duration reduced from 4 minutes to 45 seconds.[/p]
  • [p]Pitch debuff duration reduced from 9 seconds to 6 seconds.[/p][p][/p][p]SSA Team[/p]