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  3. SSA Patch Notes – 2025_07_04

SSA Patch Notes – 2025_07_04

[h3]The Rank System has been added to the game[/h3][h3]Rank Tiers:[/h3]
  1. [p]Rookie – I · II · III · IV · V[/p]
  2. [p]Pilot – I · II · III · IV · V[/p]
  3. [p]Captain – I · II · III · IV · V[/p]
  4. [p]Elite – I · II · III · IV · V[/p]
  5. [p]Ace – I · II · III · IV · V[/p]
  6. [p]Hero – I · II · III · IV · V[/p]
  7. [p]Conqueror +[/p]
[h3]New XBT: Obelisk has entered the battlefield[/h3][h3]Hero Info Panel has been added you can now view your stats:[/h3]
  • [p]Can be opened via top avatars, stats panel avatars, or your own avatar[/p]
  • [p]You can view visible enemy XBT info[/p]
  • [p]In-game, hovering over your character icon will display your stats in the info panel[/p]
[h3]Skill Info Panel has also been added[/h3]
  • [p]You can only view your own skills[/p]
[h3]Fixes & Improvements[/h3]
  • [p]Fixed an issue where some XBTs were visible when they shouldn’t be[/p]
  • [p]Fixed incorrect range template caused by a talent on Khan[/p]
  • [p]Minimum value for calculated attack and defense power during hit tests is now set to 0[/p]
  • [p]Sphinx Talent 1A’s E skill now grants 5% speed buff instead of 20%[/p]
  • [p]A driving mode toggle key has been added (KBM): Press Shift + M to switch between Tank Mode and Assisted Drive[/p]
  • [p]In-game ping keybinds have been added to the launcher settings[/p]
[h3]Bots & Gameplay[/h3]
  • [p]Easy and Medium bots now play slightly worse for better balance[/p]
[h3]Audio Updates[/h3]
  • [p]Added Fireburst and Xalium Bullet VFX sounds for Insolence Roland skin[/p]
  • [p]Added SFX for skin selection in the hero selection screen[/p]
  • [p]New hit SFX when a player is hit[/p]
  • [p]New hit SFX when a unit is hit[/p]
  • [p]New backstab SFX added[/p]
[h3]Visual Improvements[/h3]
  • [p]Death post-process effects improved[/p]
  • [p]Khan post-process effects improved[/p]
  • [p]New post-process effect added for when the player takes damage[/p]
[p]SSA TEAM[/p]