Steel Swarm: Apocalypse - Patch Notes 2025_1_5
The new update is here! Steel Swarm: Apocalypse continues to evolve with a more balanced gameplay experience, new UI improvements, and enhanced sound effects!
[h2]🔹 UI & System Updates[/h2]
[h2]🎮 Gameplay Updates[/h2]
[h2]⚖️ Balance Changes[/h2]
[h2]🔊 Sound Effects (SFX) Updates[/h2]
[h2]🎨 Visual Effects (VFX) Updates[/h2]
[h2]🔹 UI & System Updates[/h2]
- Leaderboard UI has been added.
- Fixed an issue where reward windows overlapped.
- Match history page has been added.
- Match history is now visible starting today.
[h2]🎮 Gameplay Updates[/h2]
- Vulcans now deal double damage to XBTs.
- Fixed an issue where the suicide mechanic would steal the kill from the last hitter.
- Pirate Mission 2 now grants drone damage power only to the Escort Drone.
[h2]⚖️ Balance Changes[/h2]
- Insolence early-game damage curve has been reduced. It now scales at 3x instead of 2.5x.
- Escort and Guardian Drones’ damage has been reduced by 25%.
- The Xalium reward for killing a Vulcan has been increased from 300 to 600.
- Sphinx’s Talent 3A now reduces charge time by 25% instead of 10%, lowering it from 2 seconds to 1.5 seconds.
- Unstoppable talent now increases speed by 20% instead of 10%.
- Tier 2 and Tier 3 gear prices have been increased by 1.5x.
- Stun Immunity cooldown has been increased to 150 seconds.
[h2]🔊 Sound Effects (SFX) Updates[/h2]
- New explosion SFX variants have been added.
- New building collapse SFX variants have been added.
- New XBT explosion SFX added.
- Mission hologram ambiance added.
- Pond water ambiance added.
- General sound mixing adjustments have been made.
[h2]🎨 Visual Effects (VFX) Updates[/h2]
- Fixed the size of Vulcan hit VFX.
SSA TEAM