Steel Swarm: Apocalypse - Patch Notes 2025_2_2
Launcher Updates
- Added loading screen tips to the practice mode in the launcher.
- Made minor UI changes in the launcher.
- Added mouseover tooltips to the launcher.
- Fixed small localization issues in the launcher.
Gameplay & Mechanics Fixes
- Friendly and enemy escort & ballistic drones are now visible inside fog.
- Fixed an issue where owned drones would sometimes not appear on the minimap.
- Stun Immunity gear now only grants immunity to stun effects.
- The cooldown of the Airlocking gear has been increased from 90s to 150s.
- Fixed an issue causing the client to close slowly.
- Fixed an issue where disarmed players couldn't equip gear after dying.
- Surrender system added (activated after the first 15 minutes of the match).
- Initiated using /surrender or /ff.
- Lasts 60 seconds.
- Surrender passes with 4 votes in favor.
- Rejected if 2 players vote against it.
Sound & Visual Updates
- Fixed "Hero of the Week" mission sometimes not triggering.
- Added new glass shatter SFX variations for car, bus, and truck explosions.
- Added XBT motor start SFXs.
- Added launcher box unlock SFX.
- Decals added for all possible units, projectiles, and props.
Balance Changes
- Jungle units now spawn every 3 minutes.
- Khan's base attack power increased.
SSA TEAM
- Added loading screen tips to the practice mode in the launcher.
- Made minor UI changes in the launcher.
- Added mouseover tooltips to the launcher.
- Fixed small localization issues in the launcher.
Gameplay & Mechanics Fixes
- Friendly and enemy escort & ballistic drones are now visible inside fog.
- Fixed an issue where owned drones would sometimes not appear on the minimap.
- Stun Immunity gear now only grants immunity to stun effects.
- The cooldown of the Airlocking gear has been increased from 90s to 150s.
- Fixed an issue causing the client to close slowly.
- Fixed an issue where disarmed players couldn't equip gear after dying.
- Surrender system added (activated after the first 15 minutes of the match).
- Initiated using /surrender or /ff.
- Lasts 60 seconds.
- Surrender passes with 4 votes in favor.
- Rejected if 2 players vote against it.
Sound & Visual Updates
- Fixed "Hero of the Week" mission sometimes not triggering.
- Added new glass shatter SFX variations for car, bus, and truck explosions.
- Added XBT motor start SFXs.
- Added launcher box unlock SFX.
- Decals added for all possible units, projectiles, and props.
Balance Changes
- Jungle units now spawn every 3 minutes.
- Khan's base attack power increased.
SSA TEAM