1. Skull Horde
  2. News
  3. Updates (v0.38)

Updates (v0.38)

[h2]New features:[/h2]
  • Added mouse controls to squad info screen
  • Added new monster (currently only seen in Gong challenge)


[h2]Balancing:[/h2]
  • Changed tags for Bulwark (added Vanguard) and Archer (removed Vanguard, added Rogue)
  • Changed starting unit squad (removed one Archer, added one Bulwark)
  • Reduced Mortar Slime AoE range
  • Reduced slime enemy armor and slightly increased threat cost (i.e. fewer enemies)
  • Added additional player character attack bolts
  • Added starting discount to Vanguard units


[h2]Fixes:[/h2]
  • Reset input bindings for savefiles created before "Squad Info" screen was added. You may need to re-map your bindings!
  • Fixed Rampage (incorrectly dealt too much damage to friendly units)
  • Attempted fix for exceeding stack caps
  • Added closing shortcuts (pause and back) to squad info screen
  • Tweaked timer between the two minimap tutorial beats
  • Removed white dot on unit portraits (mainly visible on Bone Rat)