Balance Update
[h2]Balancing:[/h2]
- [p]Archer3 damage 40 to 30[/p]
- [p]Pikeman1 attack cooldown 2 to 1.8[/p]
- [p]Pikeman2 attack cooldown 1.75 to 1.5[/p]
- [p]Pikeman3 attack cooldown 1.5 to 1.3[/p]
- [p]Fire mage1 damage 5 to 7[/p]
- [p]Fire mage2 damage 10 to 12[/p]
- [p]Fire mage3 damage 40 to 50[/p]
- [p]Bulwark knockbacks up[/p]
- [p]Bulwark1 attack cooldown 2 to 1.8[/p]
- [p]Bulwark2 attack cooldown 1.75 to 1.6[/p]
- [p]Bulwark2 attack cooldown 1.5 to 1.4[/p]
- [p]War drummer3 damage 15 to 12[/p]
- [p]Carver2 attack cooldown 1.25 to 1.35[/p]
- [p]Carvers need 5 to tier up[/p]
- [p]Hurler2 dodge 10% to 7.5%[/p]
- [p]Hurlers need 5 to tier up[/p]
- [p]Petards need 5 to tier up[/p]
- [p]Ballista2 attack cooldown 3 to 2.5[/p]
- [p]Ballista3 attack cooldown 4 to 3[/p]
- [p]Flag bearer1 attack cooldown 2.5 to 2[/p]
- [p]Flag bearer2 attack cooldown 3 to 2.5[/p]
- [p]Flag bearer3 attack cooldown 4 to 3[/p]
- [p]Rat3 damage 60 to 30[/p]
- [p]Cleric2 damage 5 to 6[/p]
- [p]Cleric3 damage 5 to 8[/p][p][/p]
- [p]Chomper damage 50 to 30[/p]
- [p]Mortar slime health 500 to 400[/p][p][/p]
- [p]Increase Ethereal Form item cap from 2 to 5[/p]
- [p]Death Feint now adds 5 stacks of Feeble to the affected unit[/p]