Banishing
[h3]New features:[/h3]
- [p]Ability to banish items and units[/p]
- [p]Added new settings option to highlight player for visibility[/p]
- [p]More information on run end screen (mainly related to difficulty)[/p]
- [p]Various new trap door locations[/p]
- [p]Buffed Luck drop rates[/p]
- [p]More item drops generally[/p]
- [p]Fewer large biters in gong[/p]
- [p]Buffed Buckler (5 armor to 8)[/p]
- [p]Merge Empty Bowl functionality into Blood Bond[/p]
- [p]Various input related fixes (to prevent menu freezes)[/p]
- [p]Improved shrine and loot distribution[/p]
- [p]Improved Cleave feel[/p]
- [p]Cap enemy squad size (to prevent crashes)[/p]
- [p]Tweaked sound gating to prevent sound glitches[/p]