1. Skull Horde
  2. News
  3. Change log

Change log

[h3]New features:[/h3]
  • [p]Add settings option for pausing on window focus loss[/p]
  • [p]Show player character on run end screen[/p]
[p][/p][h3]Balancing:[/h3]
  • [p]Changed how Fear works (dodge and crit chance reduced, reduces good stacks)[/p]
  • [p]Sodden Gauze starts working at 20% (instead of 10%)[/p]
[p][/p][h3]Fixes:[/h3]
  • [p]Fix trap door spawn rate[/p]
  • [p]Allow ducat/corpuscle collection while near portal[/p]
  • [p]Fix ducat/corpuscle preview when above cap[/p]
  • [p]Fix infinite ducat glitch (!)[/p]
  • [p]Fix window size management after crash[/p]
  • [p]Fix banish incorrectly highlighting on item pickup[/p]
[p][/p][h3]UPDATED with hotfix (0.66):[/h3]
  • [p]Fix bug probably related to the Sharpshooter's Instakill ability[/p]