Reset input bindings for savefiles created before "Squad Info" screen was added. You may need to re-map your bindings!
Fixed Rampage (incorrectly dealt too much damage to friendly units)
Attempted fix for exceeding stack caps
Added closing shortcuts (pause and back) to squad info screen
Tweaked timer between the two minimap tutorial beats
Removed white dot on unit portraits (mainly visible on Bone Rat)
Updates (v0.36)
[h2]New features:[/h2]
Added detailed squad inspection screen
Bone Rat unit
Added new items (Counter Attack, Shadow Veil, Spectacles)
Stack data (max number and decay time) are now displayed in "More info"
Option added to disable tutorial
Changed default "more info" from "hold" to "toggle"
Now display dungeon floor in recruitment screen
Boss should now have recruitment shrine and vendor
[h2]Balancing:[/h2]
Changed Incisive and Cloaked
Increased max cap for Incisive and Cloaked
Changed Rampage balance
Added recruitment shrine to boss fight
Luck rebalanced (lower impact on item tier)
[h2]Fixes:[/h2]
Changed how respawn rate multiplier works (it's now just reflected in the total time, rather than impacting the timer speed)
Modified respawn sound
Do not store malformed window sizes
Input rebinding sometimes incorrectly captured multiple keys of the same type
"Grit" was not doing anything
Limited the number of squad units that are displayed in the respawn queue, so that they do not overlap the minimap
Hide "more info" prompt when leaving recruitment screen
[h2]Misc:[/h2]
Added a new gamepad mapping (8BitDo Pro 2 for MacOS)
Difficulty settings
New features:
Added "Threat timer" setting (ability to change how long it takes for the hourglass to turn)
Added difficulty setting (affects starting stats for enemies)
Balancing:
Increased AoE cap to 7
Boss clears bad stacks when moving
Fixes:
Fixed input rebinding not being saved
Changes to stored window size management, attempting to prevent crashes and strange window position offsets
Misc:
Added a new gamepad mapping
Implemented updated Steam SDK
Upgrade Defold to 1.10.3
Explorer Mode
[h3]Features:[/h3]
Added "Explorer Mode" (available in Gameplay settings) - this removes the hourglass threat feature, instead each floor has a pre-determined threat level
Added settings for FPS cap, Vsync, resetting tutorial, and reverting to default settings
Made price red in Wraith Vendor when an item is unaffordable
Added custom icon for Wraith Vendor on minimap
[h3]Balancing:[/h3]
Tweaked item drop rates (fewer drops as many items are collected)
Tweaked reroll costs (item rerolls ramp up quicker)
Buffed Thorns
Capped AoE damage to affect at most 5 enemy units
Tweaked enemy spawning behaviour to prevent enormous clusters in unexplored areas
Don't reset threat hourglass between floors
Added damage/dodge reduction to Rampage
Reduced damage bonus for Zealot's Fury
Reduced length multiplier for Iron Shroud
Reduced amount for Ethereal Form
Reduce damage bonus for Ash Husk
[h3]Bug fixes:[/h3]
Attempted fix for softlocking on squad recruitment screen
Fixed bug associated with Bone Golem bone nova
Made back button work in most menus
Changed how volume settings work to make the sliders more intuitive
Fixed bug which caused unit positions to be modified on hit
[h3]Sounds:[/h3]
Player taking damage
Sound when an item drops due to Luck stat
Flag bearer inspiration
"To me!" bark and looping effect
Updated pipe and mushroom destructible sound effects