Happy Holidays from the INAYAH Team! Year in Review and a Look Ahead.

A Year in Review and Future Plans
Hello, everyone!
As we near the end of the year, it's time to reflect and plan ahead. This festive post is dedicated to what 2024 brought us and what awaits INAYAH in 2025.
[h2]The Transformation of INAYAH This Year[/h2]
This year has been incredibly challenging yet immensely productive. Much of what you see in the game today was created over the past 12 months. We revisited approaches, tested ideas, and reshaped the world of INAYAH.
[h3]Jungle Biome a Year Ago:[/h3]

[h3]Jungle Biome Now:[/h3]

[h3]Mines Biome a Year Ago:[/h3]

[h3]Mines Biome Now:[/h3]

We continue to polish existing content while completing the rest of the game. All this has been possible thanks to the incredible efforts of our fantastic team. We’re proud of the results and hope you’ll enjoy them!
Thank You for Supporting Us on Kickstarter!

This year, we connected more closely with our community by launching a Kickstarter campaign and receiving much-needed support.
Thank you for your enthusiasm - adding INAYAH to your wishlist, following the project, and helping us move forward. Your support is invaluable!
[h2]Plans for 2025[/h2]
[h3]Demo Update[/h3]
We’re thrilled to announce our participation in the upcoming Steam Next Fest with a brand-new demo of INAYAH: Life after Gods! Expect significant changes: refined mechanics, more levels to explore, an expanded arsenal, and much more. We've taken player feedback into account to make the demo even better!
And there’s more! Based on the current demo, we’re creating a special Boss Rush mode, which will be available shortly after release.
[h3]Release Date Coming Soon[/h3]
We’re preparing to announce the exact release date very soon. What we can share now is that the game will launch in the first half of 2025!
[h3]Animated Cutscenes[/h3]
We’re adding a lot of new content to the game, including animated cutscenes to immerse you even deeper into the world of INAYAH. Stay tuned for details in future devlogs!
[h3]Epic Bosses and Progression[/h3]
We’re working on over 20 unique bosses, each offering a distinct challenge. While more than 15 are already available in the early version, we’re focusing on balance and uniqueness for the remaining ones.
Additionally, we’re developing a robust progression system with over 200 passive talents, 50 implants, and 10 Injector flowers, giving you endless build possibilities and ensuring every playthrough is unforgettable.
[h3]World Exploration[/h3]
Our levels are brimming with secrets and hidden items for you to discover. These will soon be available for beta testers and in the new demo.
[h3]Post-Launch Plans[/h3]
After release, we aim to provide long-term support for INAYAH, including porting the game to all major console platforms, developing DLCs, and continually improving the game based on your feedback. Who knows - maybe we’ll even create a sequel someday!
[h2]Happy Holidays![/h2]
Our team is taking a short break to return in January refreshed and full of ideas. From all of us at INAYAH, we wish you happy holidays and a wonderful New Year! Thank you for being with us, and see you in 2025!