INAYAH – Life After Gods (PC) Review

I was initially pretty curious about INAYAH – Life After Gods because of what it seemed to offer at first glance—a Metroid-like game, clearly inspired by Hollow Knight’s combat, with a really interesting art style? Sign me up! As I’ve stated many times in the past, Metroid is easily my favourite game series of all time, and I have a particular reverence for Hollow Knight, which probably makes me a bit more critical of attempts to emulate it.
But like I’ve said before, if you’re going to adapt something, you really need to understand what it is you’re building from—and I’m not fully convinced INAYAH – Life After Gods does. While it’s not a particularly bad game, it definitely feels like a case of style over substance, and the longer I played, the more annoyed I became with it.
The story is fairly straightforward. You play as Inayah—pronounced In-ai-yah—who was orphaned as a child when a mysterious group of Ironclad soldiers ruthlessly murdered her tribe. Years... Read more