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My Time at Evershine News

Let’s Build a New Home Together

[h3]Howdy all,[/h3]

[h3]Whether we're drafting blueprints or sharing flowers, everyone is working toward the same dream —a place we can truly call home.[/h3]

[h2]Let’s build a new home together.[/h2]

Have a look at some screenshots from My Time at Evershine!




https://store.steampowered.com/app/3199500/

Marriage Contract Now In Effect

Howdy all,

DUE TO MASSIVE REPORTS OF INFIDELITY IN THE MY TIME UNIVERSE, WE ARE UPDATING OUR TERMS AND SERVICES.

[h3]Check it out below: [/h3]






Behold, the mighty template! Use it wisely… or toss it out and do your own thing. The alliance won’t judge.

Happy April Fools' Day!

Early Preview of Flirting Features and Interactions

Howdy all,

We’ve got something fun to share! Here’s an early look at two features we’re working on. First up is the flirting feature, with a work-in-progress animation that sets the mood. Then, we’re showcasing two interaction poses, giving you a little taste of how characters will express themselves and connect with the charming residents. Both are still in development, and we’re excited to keep refining and expanding them as the game continues to take shape.



Let's build a new home, together!



https://store.steampowered.com/app/3199500/

Report on Sentient Creatures of the Northern Eufaula

For Director Gaudi

By Professor Goodall


[h3]Excerpt[/h3]

Due to the low human population in the region, two sentient species have grown to sizeable populations over the last thirty years. The first one is the Gnawer species; the second the Apricroc species. Due to the imminent close proximity to our settlers, I will try to summarize my observations of these species from my expeditions to the area over the last five years.

The Gnawer have a very organized and industrious society. They call themselves the Gnawer Cartel, lead by the Tycoognawer. Records show humans first ran into them some one hundred twenty years back during the Age of Darkness. They were able to speak our language from the start, leading experts to believe that they were developed in a laboratory before the Day of Calamity. Surprisingly, they initiated trading with humans right away, mostly in wood related products. This is still happening to this day, the Gnawer Cartel trades wood products with Ethean, Alliance, and Duvosian traders for food and luxury items such as salt and sugar.


The Gnawers are usually found in camps located in the forested areas; they are not a aggressive species unless threatened. Under the leadership of the Tycoognawer, they have Taskgnawers who direct the Workgnawers for their daily production. Every morning, there’s a ritual where the Tycoognawer will direct the exercises with the Workgnawers to a musical rhythm, it is a fascinating process that raises the morale of the Workgnawers. When the exercise stops, they will be assigned into teams under Taskgnawers and sent out to the area to harvest wood. They also have a team of Plangnawers that go around to plant trees to make their wood-chopping sustainable. While they can speak our language, they’re usually very quiet and prefer to be left alone.


My conclusion is that the Gnawers can be reasoned with and treated with respect if they are not aggressive toward our settlers.


...
The Apricrocs on the other hand have a very aggressive society that values strength above all else. The Apricrocs, both male and female, are trained at an young age in the different arts of mortal combat. They seldomly interact with humans other than armed conflict, and because of this, I had to observe them from a distance for my own safety. From what I can see, they do not speak our language very well and are overall very primitive. I was not able to get a handle on their societal structure from far away.


I have observed them imitating human behavior and ingenuity on occasions. One time they made something akin to a cannon left over from the Second Alliance-Duvos Ward to attack our observation post, but because they failed to make round wheels, and probably other things, the cannon blew up in their own camp. However, they did not seem to give up on this endeavor and continued on with this project. When we left the area a season later, we counted over eleven explosions from their failed cannon.

My conclusion is that settlers should be wary of the Apricrocs, they are a dangerous territorial species that will cause a lot of problems.


https://store.steampowered.com/app/3199500/

Core Romance Vote Results and Pajamas Reveal

[h3]Howdy all,[/h3]
[h2]The Core Romanceable Characters and Old Friends Revisit Votes Are In![/h2]


[h3]So, Who made the cut?[/h3]
Thanks to your amazing support, each of our core romanceable characters now has their very own unique pajama look, thoughtfully designed to match their personality. Whether it’s playful, cozy, or sleek, you’ll get to see these characters like never before, ready for those heartwarming, cozy nights.



We hope you love seeing them in a whole new light, all set for some intimate and relaxing moments together.

But we’re not stopping there!
We’d love to hear from you, who’s pajama look is your favorite? Let us know in the comments.

And of course, don’t forget, we’re building a new home together in Evershine. Let’s keep those vibes flowing as we move closer to bringing this vision to life!


https://store.steampowered.com/app/3199500/