1. My Time at Evershine
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  3. Alpha Playtest Begins

Alpha Playtest Begins

[p][/p][p]Hey, Governors! [/p][p]Our big moment has finally arrived - the Alpha playtest for My Time At Evershine is here! [/p][p]This is the very first step of our journey together; a small but meaningful glimpse into the world we’re creating. You'll get to experience an early version of that world, exploring uncharted territory while guiding the game's future.[/p][p]Like any early expedition, things might feel a little rough to start - many of the game's systems and features are still in early development, so please keep that in mind while playing.[/p][p]The main focus of this Alpha build is to test the core gameplay loop, so there's a chance you'll come across bugs, placeholder visuals, or incomplete content while playing.[/p][h3] Before You Begin[/h3][p]Here are a few things to keep in mind before you dive in:[/p]
  • [p]The story content in this Alpha version is limited, but we’ll be expanding the narrative significantly in future updates.[/p]
  • [p]Combat difficulty and animations are still being adjusted, and we’d love to hear your thoughts on both![/p]
  • [p]Recruiting NPCs and building your city will be major features in the full game, so please feel free to share any ideas or suggestions about these systems.[/p]
[h3]Known Issues[/h3][p]Here are some known issues that we'll be continuing to address in future builds:[/p]
  • [p]Occasional frame drops may occur during certain story cutscenes.[/p]
  • [p]In rare cases, controls may become unresponsive after loading a save.[/p]
  • [p]In rare cases, a black screen or freeze may occur after completing the ruin exploration quest.[/p]
  • [p]Under certain conditions, the blacksmith quest with Hua may loop indefinitely.[/p]
  • [p]Recommended specs: GTX 1060 (or equivalent) with 4GB VRAM or higher.[/p]
  • [p]Systems below 4GB VRAM may experience lag or stuttering.[/p]
  • [p]If you encounter performance issues, try lowering anti-aliasing and texture quality - lowering these settings can greatly improve FPS with minimal impact on visuals.[/p]
  • [p]The current version only supports keyboard and mouse. Controller support will be added in future updates.[/p]
  • [p]Overall performance optimization is still ongoing - this version doesn’t represent the final quality of the game.[/p]
  • [p]This version doesn’t include voice acting[/p]
[p]Playtime will vary depending on your playstyle, but most players can expect around 1-3 hours of content.[/p][p]Last but not least, this is a closed Alpha, so please don’t share gameplay footage or screenshots publicly. If you run into issues or have any feedback you'd like to share, you can reach us at [/p][p][email protected] or on Discord in #evershine-alpha. [/p][p][/p][p]Thank you again for being a part of this journey! [/p][p]Let's build a new home together.[/p][p] [/p]