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My Time at Evershine News

The Third My Time Game

When we started planning My Time at Portia back in the summer of 2015, no one on that team thought we’d be here today with the third installment a decade later. The series has grown a lot. Back then the initial team was around 10 people, and we had just one goal: to make a charming cozy simulation rpg that had a great story and many charming characters. Today, the Evershine team is approaching 80 members, and our goal remains the same, just grander and carrying the expectations of a lot more people.


As Sandrock was in its height of development, a publisher approached us about making a mobile game based in the My Time universe. We thought it was a great opportunity to expand the IP beyond our regular audience, so we agreed. And thus, Project ME was born. It stood for My Time in the Eufaula and it was about developing the northern part of the desert further after Sandrock. We had developed many concepts for this mobile game during its development, but unfortunately, the publisher had a strategic change of direction and they dropped out. At the time, Sandrock was wrapping up and we thought we could use some of the lore ideas from Project ME in the next mainline. Of course, because a mainline needs to be designed as a single playthrough, we pretty much started from scratch. That’s how My Time at Evershine came to be.


This time, the core is still an open world RPG, but the player is the Governor of a fledging settlement instead of the Builder. With great power comes great responsibility. The player can recruit and assign settlers to different roles and assignments, including followers. At the same time, you’ll be responsible for their wellbeing. Angry workers are not conducive to a good settlement. We’re still tweaking how the story and settlement mechanics balance out, but the RPG part is the priority. There is just something fundamentally romantic about setting up a colony far away from civilization. The theme of this game is that no matter where people are from or what happened in their past, everyone comes together to make a new home that belongs to them. Feel that positive energy this series is known for!


We’re currently just past pre-production, but due to our experience, we expect less sand traps along the way. There were several important design decisions that we made when we first started production. First, the main story will be about Portia length: pour all the resources to make it epic, make it tight, without a mandatory third act. Second, because of the recruitment structure, we’re able to widen the breadth of NPC stories so that depending on who you have in your settlement, you might get different sidequests (mainline NPCs and story arcs are set in stone, so everyone gets them, you can’t kick ‘em out, sorry). Third, the single player story comes with CO-OP out of the box. This one was important, we knew we screwed up for Sandrock, so it was high priority to get it right for this game. Finally, we want to tighten the overall game, more priority on the important systems. Both Portia and Sandrock suffered a bit from expansionitis, we tried to solve issues by adding more, but this caused the games to became bloated. We had way too many mechanics and min-games that not a lot of players actually needed, so we’ll seriously keep that in mind this time.


Over the next days, we’ll deep dive into some of the topics we touched upon in this article. We think this is shaping up to be a unique experience that’s worthy of the My Time name. We hope you join us for the ride!


Important Reminder
Only 7 days remain for our Kickstarter! Reaching $2.5M means we will not do an Early Access on Steam (instead just focus on making the game awesome), unlocking exclusive items for your journey, and stretch goals like the Expanded Wardrobe, Rival Romance and another additional romanceable character. Your support helps shape the game and unlock special rewards exclusive to Kickstarter. We're incredibly grateful for everything so far, and sharing the love can help us unlock even more together!!

Bulletin to All Free Cities Civil Corps

[Spoilers Within: Includes Events After Sandrock and Portia!]


From ACI

First, and this is a recent hot topic, yes Vega 5 is sinking. It’s not really news though as it’s been happening for years, but for some reason it sped up over the past year. The local Civil Corps and our own investigators did not find any reason to suspect anything other than a natural breakdown of the spaceship due to erosion. They are working on a solution though; and knowing all the brains they have gathered in that place, this should be a short term issue. We might still see some population outflows, so please be advised. Especially for you in Walnut Groove, Portia, and Highwind.



On to another topic, after what happened during the Sandrock episode a few years back, the Alliance Council created new legislation on how we screen folks coming over from Meidi. As you know, the initial execution was chaotic, mostly due to vague language on top of substantial paperwork. Well, good news lawmen! Due to an amendment to this legislation, unless the Meidian in question is a part of the Church of the Light, you no longer have to ask for proof of kindergarten education, whether they’re a vampire, or if they want to eat Panbats… thank the Light.

An update on the case of missing Apple Pies in Tallsky mentioned in the last bulletin. After a “thorough” “investigation” by "Bronco" the "Kid" (why are y’all still hiring him?!?), turns out it was… the butler… maybe? We don’t really trust Bronco’s results, but even a broken clock's right twice a day. So, yeah. Case closed. Maybe.

Finally, we can declare that we have lost track of where the Rogue Knight went. Last anyone saw him was when the Flying Pigs cornered him outside of Highwind over a year ago. After he got away, he just disappeared. Maybe he got extracted back to Duvos? Nobody knows. But continue to keep an eye out for this suspect, he’s considered armed and highly dangerous, as he is confirmed to be a knight. Continuing on this subject, a person of interested related to this case, Aadit, has also not been seen for a year now. We still don’t know for sure if this Aadit is the Rogue Knight or completely unrelated, the timing of his disappearance does call for concern. His partner back in Portia’s adamant that he is innocent. Just keep an eye out.



That’s all for this time.

Agent 05

P.S. Speaking of extractions, the prisoner exchange with Duvos did not go as planned. Two Duvos soldiers went missing during the trip up to the border. Because of this mishap, Duvos refused to give two of ours back. We are actively looking into this case. You guys should also be on the look out. We will have wanted posters soon.


8 days left to support us on Kickstarter! Learn More about Evershine on


The new features we’ve unlocked so far!

[h3]Howdy, Governors![/h3]

We’ve got just 10 days left for Kickstarter, and thanks to our incredible backers, we’ve already unlocked some fantastic features for all future governors! Take a sneak peek below, and we could unlock even more! Click the link below to join us on this journey!


[h3]Backer T-shirt[/h3]
Our character is decked out in the exclusive Kickstarter T-shirt.



[h3]Flirting Feature[/h3]
This is an early look at the flirting feature. The content and dialogue options might change in the final game. For now, we just have this animation in place, and the full functionality will be added gradually as development continues.


[h3]Bathtub[/h3]
Relax and recharge in style with this bathtub set—an ultimate escape for you or your favorite NPCs, each enjoying their own peaceful retreat after a long day of adventuring!


[h3]Player-Voted Interaction[/h3]
We’ve got three interactions lined up—now it’s your turn to add one you love! Be ready to throw your ideas our way! Heck, you can start preparing them now!


[h3]Vote on Portia/Sandrock Character Visit[/h3]

[h3]Swimming feature[/h3]
Below is a concept shot of the swimming feature. Our animation team posed the main character and Ragnar, then tossed them into the water to create this mock-up. There's still a lot to do for the actual in-game swimming—like fine-tuning the camera, player controls, stamina management, ...and the tricky part: making sure the NPCs know how to swim properly alongside you.


[h3]Hot Spring Play/Date
[/h3]
Still remember the hot spring mini-game in Portia? Everyone was chilling in the hot springs fully clothed—haha, a bit awkward, right? So, does this new concept look a bit more... fitting? Got any fun ideas to make the hot spring mini-game even better?


[h3]Player-Designed Special Pet[/h3]
Below are early-stage demonstrations of the pet, provided for your design reference:


[h3]Pajama Party![/h3]
Our core romanceable characters are set to relax in their cozy new pajamas! As shown in the concept art, they’ll be lounging in stylish sleepwear, automatically switching into them at bedtime. Of course, if you love their pajama look, you can keep them in it all day long—it’s totally up to you!


[h3]10 New Photo Poses[/h3]
Here are the references—now we can’t wait to see what you design next!


[h3]Logan and your past will be visiting MTAE[/h3]
Some stories will unfold.



And with the help of our backers, 'Adjustable Height,' 'One More Romanceable Character,' and 'Player Body Customization' have also been unlocked!

There are even more exciting features to unlock in the last 10 days! Head to the page below and see how we can make this new home even better together.





My Time at Evershine Kickstarter is Now Live! – New Trailer Released!

A Huge Thank You to All of You!



[h2]Howdy all,[/h2]

Embark on another grand cozy adventure in the high-quality sandbox simulation RPG, My Time at Evershine! We’re thrilled to announce that the Kickstarter for the 3rd installment of My Time is officially live--if you enjoy this game, please support us! Your backing is crucial in shaping the future of Evershine, and we can’t wait for you to be part of this journey.



We’ve just released an exciting new trailer that highlights our unique characters, immersive gameplay features, and stunning environments.

[previewyoutube][/previewyoutube]

Be sure to wishlist it now, and let’s make a new home together!

https://store.steampowered.com/app/3199500/My_Time_at_Evershine/


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