1. Sister Ray
  2. News

Sister Ray News

Sister Ray at Indie Assembly: The 123 Stars!

[p][/p][h3]Welcome to the Indie Assemble: The 123 Stars![/h3][p][/p][p]The 123 Stars celebrates the creativity and diversity of independent video games, offering the public the chance to discover unique experiences from around the world. A special showcase that brings together 123 titles shining with originality, passion, and talent.[/p][p][/p][p]Discover the brightest stars of the indie universe, the winner of the Jury Choice award, and vote for the game that will receive the Brightest Star prize![/p][p]https://store.steampowered.com/curator/44717737/sale/The123Stars[/p][p][/p][p]Check out the organizers here: https://excaliber.it/en/[/p][p][/p][p]Don't forget to wishlist Sister Ray and play the demo! It helps greatly![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

Sister Ray at Tiny Teams 2025!

[p][/p][h3]Welcome to the Tiny Teams 2025![/h3][p]It's a place where small developers can showcase their wonderful games. And I'm really glad to announce that Sister Ray is one of the chosen projects.[/p][p][/p][p]Go to the festival page below and check out lots of awesome games made by tiny teams![/p][p]https://store.steampowered.com/sale/TinyTeams2025[/p][p][/p][p]And, of course, add Sister Ray to your wishlist and play the demo![/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]

Demo update #2

[p]Hello everyone![/p][p]I present to you a small but very important update for Sister Ray, mainly focused on the gameplay depth in a "sober" playthrough.[/p][p]Major changes:[/p]
  • [p]A medicine specifically for restoring health is now available in the drugstore - "Magnesium+B6". It is sold for $20, but has 6 uses, restores 1 health for each.[/p]
  • [p]Items that restore health now say how much health they restore.[/p]
  • [p]The "Heart Failure" status can now be removed with Magnesium (status description updated).[/p]
  • [p]The maximum withdrawal is now 13/10, the upper limit goes up to 20, increasing with the Level of chemistry.[/p]
  • [p]Each day of sobriety increases the effect of everything that removes withdrawal (you can go from the maximum to zero in one use, returning to the dark path).[/p]
  • [p]Drawing in a state of withdrawal will become a little more difficult, but more interesting, because dots that need to be avoided will sometimes appear on the paper.[/p]
  • [p]At any amount of withdrawal, you can now go to the "normal" state by raising your composure to 9 or higher. In the normal state, the mini-game in the dialogues is absent and the complication of drawing from the previous point is practically reduced to nothing.[/p]
  • [p]To make it easier to maintain a normal state, the duration of positive statuses has been slightly increased. Also, coffee can now give "Concentration" status, which significantly increases composure.[/p]
[p]Fixes:[/p]
  • [p]The "softlock" has been fixed, when you die immediately after saving the game. Now after death, the last good save is always loaded. I case your game is already in this state, you need to load the last good save (for example, an autosave at the beginning of the day) yourself.[/p]
  • [p]Fixed a bug when it was impossible to buy cigarettes if they were already in the inventory, and the inventory was full.[/p]
  • [p]Minor bug fixes in dialogues.[/p]

The first update for the Demo


Hey everyone,

I am glad to present you with the first update, which adds more explanations on game mechanics, and also fixes some serious problems.

Changelog:
  • A lot of text corrections.
  • Added an explanation for the composure check mechanic in dialogues (during the first few checks at the beginning of the game).
  • Composure check has been moved closer to the dialogue window on widescreen monitors.
  • Added an explanation for each of the four main characteristics.
  • The description of temporary statuses now displays the approximate time for how long this status will be active.
  • After painting on the first day, an explanation has been added about why it might be useful to throw away the paintings.
  • Fixed a bug when, upon increasing the game's framerate, the cursor movement during sketching slowed down significantly.
  • Fixed a softlock on the morning of the third day, if the sister got angry and went to her room. (After the update, you need to load any backup save made by the game)

Thank you for your support!
Leave a review on the demo page. It will help greatly!

https://store.steampowered.com/app/3641710/

Sister Ray at Indie Assembly!


[h3]Welcome to Indie Assemble![/h3]

Sister Ray is taking part in the Indie Assemble, the global indie game festival organized by Excaliber!

The festival page is here:
https://store.steampowered.com/curator/44717737/sale/IndieAssemble


Check out the organizers here: https://excaliber.it/en/


https://store.steampowered.com/app/3641710/