Demo Update Log v0.1.8.2102
[p]Features:[/p]
- [p]Demolishing or downgrading residential buildings now creates homeless Towertizens (visible in the bottom status bar). They will linger on the tower for a while and will move into any vacant housing immediately.[/p]
- [p]New Towertizen arrival rate now scales with the amount of Lifeneeds in storage. However, even with insufficient resources, a few explorers from the Down City may still come to investigate.[/p]
- [p]Default job priority for new Lifeneeds production jobs at new Atmospheric Zone is now set to highest.[/p]
- [p]Slightly reduced probability of Towertizens being blown away by disasters.[/p]
- [p]Fixed a bug where all item names in the food and drink statistics panel were incorrectly displayed as "Sea Buckthorn".[/p]
- [p]Redesigned bottom resource status bar. Now clearly displays demand/reserve status per Atmospheric Zone.[/p]
- [p]Residential buildings now show demand bubbles and UI warnings when vacancies occur due to missing Lifeneeds.[/p]
- [p]New Lifeneeds prompts appear in the resource bar upon entering new Atmospheric Zone.[/p]