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Devlog#2 Ritual Platform & Vertical Garden Spoiler

[p]Hi folks! The game’s development has now entered its final stages, and we’re really hoping to get it into your hands soon![/p][p]In our last post, we gave you a brief sneak peek at some of the new content coming in the EA version — today, we’d like to share a more detailed look with you.[/p][p][/p][h2]Ritual Platform[/h2][p]The Tower has more secrets to share, and today’s reveal is… the Ritual Platform![/p][p]In our last post, we mentioned that the EA version will unlock the “Ritual Platform,” allowing you to change the gameplay through rituals and Faiths.[/p][p]You’ll be able to unlock the Ritual Platform fairly early in the game. Like the Jellyfish Bay, it’s a special structure converted from your existing tower — but unlike it, the Ritual Platform requires three vertical floors.[/p][p]By unlociking the Platform, you can freely select and combine different types of rituals to match your city-building strategy.[/p][p][/p][p][/p][p] Three Ritual Categories:[/p]
  • [p]Aether Rituals (e.g., Levia Ritual): Lightens gravity, allowing buildings to extend farther and carriers to work with ease.[/p]
  • [p]Vita Rituals (e.g., Migrana Ritual): Enables citizens to work across greater vertical distances.[/p]
  • [p]Fabrik Rituals (e.g., Pendara Ritual): Boosts production the farther structures are built from the core.[/p]
[p]Rituals can be combined for layered effects — but watch out! Many come with “reasonable” trade-offs.[/p][p]For example, Levia Ritual weakens gravity, but also slows down pipeline transport efficiency. A blessing for manpower-focused towers, but perhaps not ideal for logistics-heavy builds.[/p][p][/p][p][/p][p]Each ritual consumes a specific amount of Faith and items.[/p]
  • [p]Once activated, a ritual runs in cycles:If required resources are available at the start of the next cycle, it will continue automatically.[/p]
  • [p]If not, it will pause until supplies are replenished.[/p]
[p]Tower Masters, make the most of these systems and explore all the possibilities this towering vertical world has to offer![/p][p][/p][h2]Vertical Garden[/h2][p]In the haven tower, a Towertizen’s Spirit determines their quality of life—and can even change the home they live in.[/p][p]When a Towertizen’s Spirit reaches the upgrade threshold, their entire home will be transformed from a humble Hut into a sturdy Brick House, increasing its capacity and expanding its Work Range.[/p][p]Spirit is made up of six different needs. While fulfilling any of these needs can raise Spirit, in the early days—when resources are scarce—the most cost-effective approach is to improve the Environment in residential areas.[/p][p]This is where the Green House shines: not only does it quickly raise residents’ Spirit, but with clever placement, multiple Green Houses can stack their Environment bonuses for maximum effect.[/p][p]And as a little EA sneak peek, we’re also revealing the upgraded version of the Green House—check out the in-game model and concept art for the Vertical Garden![/p][p][/p][p][/p][p]That’s all for today’s update! We’re heading back to our work, but if you have anything you’d like to discuss — or chat about with other Tower Masters — feel free to leave a comment below, or join our official Discord Server:[/p][p]https://discord.com/invite/sfXVUFRzP7[/p][p][/p][p]Follow us to stay tuned with us! ⬇️⬇️⬇️[/p]