Minor Patch 3.0.6
A new minor patch is now available for Primal Carnage: Extinction on Steam, resolving some bugs found in version 3.0.5 and making some quick adjustments to spit.
[h2]Patch 3.0.6 Changelog:[/h2]

We hope this patch smooths things out a little!
Thanks for playing,
-The Primal Carnage Team
[h2]Patch 3.0.6 Changelog:[/h2]
- fixed regular spit splash check radius being too low
- reduced cryo acid direct hit max damage from 140 to 130
- fixed values being swapped for min/max dilo direct hit spit damage (extra 5 points on charged)
- updated spit splat decals with more unique looks for dilo and cryo to set them apart
- spit decals are now thicker and fill more space to more accurately reflect their radius
- fixed spit decals vanishing instantly early instead of smoothly fading
- additional collision fixes on Verdant map to prevent human exploits
- fixed an invisble wall blocking Tyrants on Waterlogged map
- fixed a propeller pedestal that was spinning the wrong way on Waterlogged map
- fixed rooftop billboards not rendering at long range on U-Base Day map
- added custom SMG 3rd person fire and reload animations

We hope this patch smooths things out a little!
Thanks for playing,
-The Primal Carnage Team