PATCH 2.3.7
A new patch is now available for Primal Carnage: Extinction.
This is a smaller release with a few fixes and minor improvements in certain areas, plus a small handful of balance tweaks suggested by the community.
We've unfortunately had to remove an achievement that wasn't working correctly, hopefully we will be able to resolve the issue for a future update. Can't make an omelette without breaking a few eggs...
If you encounter any problems, bugs or issues please post in the Issues & Bug Reporting subforum on Steam or the bug-reporting channel on the official Discord.
[h2]Version 2.3.7 Change Notes[/h2]
[h2]
Bruiser Week ending soon![/h2]

Tomorrow is the end of Bruiser Week in-store, before a new Featured Class family takes the stage.
Grab some great deals on Carno and Cerato items while you can, the Tyrants will be stomping in to replace them tomorrow!
Also, stay tuned for more info about what's coming next to Primal Carnage: Extinction VERY soon.
This is a smaller release with a few fixes and minor improvements in certain areas, plus a small handful of balance tweaks suggested by the community.
We've unfortunately had to remove an achievement that wasn't working correctly, hopefully we will be able to resolve the issue for a future update. Can't make an omelette without breaking a few eggs...
If you encounter any problems, bugs or issues please post in the Issues & Bug Reporting subforum on Steam or the bug-reporting channel on the official Discord.
[h2]Version 2.3.7 Change Notes[/h2]
- Spitters no longer slide for a while after doing a running jump
- Increased speed at which Spitters slow down from a sprint
- Made slowing deceleration much snappier for the raptors
- Adjusted Novaraptor tail physics blending
- Gas mines now deplete stamina faster
- Adjusted crosshair sizes and styles for shotguns, netgun, flamesaw
- Added missing weapons to Survival mode
- Stungun charge indicator is now split into two colors for stunning and overcharging
- Added small lightning icon to stungun charge indicator for when you're able to stunlock enemies
- Stungun chargeup time for locking in place has been lowered from 1.5 secs to 1 second
- Increased time before egg returns to nest from 20 secs to 45 secs
- Added bonus points for protecting the egg carrier
- Aadded team-wide +80 EXP assist when humans capture an egg
- Fixed mid round joiners increasing the lives counter in CTE
- Customization is no longer disabled during CTE rounds
- Added waiting for players message to top of HUD when not enough people are present
- Reduced human lead time on Forgotten outpost by 5 seconds, Forest Chasm by 3 seconds.
- Fixed respawn countdown showing at round start when enough players are already there
- Fixed incorrect Centros Cerato model
- Fixed the dinobuster goggles being missing
- Get to the Chopper mode scoreboard is now based on total EXP instead of K/D
- Official servers are now highlighted in gold on the server browser
- Adjusted the Aggressive Idle Kick so that it's slightly more lenient
- Updated the main menu
[h2]
Bruiser Week ending soon![/h2]

Tomorrow is the end of Bruiser Week in-store, before a new Featured Class family takes the stage.
Grab some great deals on Carno and Cerato items while you can, the Tyrants will be stomping in to replace them tomorrow!
Also, stay tuned for more info about what's coming next to Primal Carnage: Extinction VERY soon.