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Halloween Hotfix

Today's patch for Primal Carnage: Extinction on Steam features a bunch of bugfixes for issues both old and new, along with minor balance changes and cosmetic adjustments.

[h3]PATCH CHANGELOG[/h3]
[h2]Version 2.9.42[/h2]

  • increased stamina regen rate for Oviraptor and reduced Oviraptor pounce maul stamina cost
  • prevented Bruisers from using special attacks in midair to avoid control locks issues
  • increased human step height to get over small obstructions easier
  • tweaked the "unstuck bump" feature, no longer rockets you upwards
  • pressing reload when primary fire is full now reloads your secondary ammo
  • if a raptor pounces someone without enough stamina to actually do mauling, they now play the pounce start animation then disengage, instead of just bouncing off the target

  • fixed Tupa being able to peck at nearly the same time as hitting with its charge
  • fixed Ptera being able to descend while grabbing someone when in hover mode
  • fixed "speedpouncing" exploit that allowed extreme velocity when jumping after a pounce

  • reorganized all cosmetic packages and UI packages for more efficient loading
  • fixed golden nameplates sometimes showing in spectator without correct DLC installed
  • fixed the Impossible Cryo skin using wrong material
  • various other cosmetic fixes

[h2]STEAM HALLOWEEN SALE[/h2]

Just in time for Halloween, we're running a scarily good sale!
Pick up Primal Carnage: Extinction for 50% OFF until November 6th!



If you have friends who have yet to jump into the carnage, now is a great time!
There's also hundreds of discounted items in-store during our annual Halloween Horrors event!


Art by ChunkoHunko

[h3]Have a great Halloween![/h3]
-The Primal Carnage Team