1. Primal Carnage: Extinction
  2. News
  3. Patch 3.0.3

Patch 3.0.3

A new minor patch is now available for Primal Carnage: Extinction on Steam, addressing a few more bugs discovered by the community and adding some extra improvements.

For the previous hotfix patch notes, see here.



[h2]Patch 3.0.3 Changelog:[/h2]
  • additional tweaks to server map loading code

  • fixed issues with Cerato attack timers
  • fix for Carno cancelling its secondary early

  • fixed weapon sanity check spawning extra particles and causing double healing with dartgun
  • reduced expansion amount for crosshair when hovering over crit spots
  • fixed crosshair expanding when looking at Pachy / Cerato strongpoints

  • weapons now have various custom sounds when grabbing resupply pickups

  • Transfer / TransferNight: fixed a forklift not blocking humans

  • gave pathfinder the commando's 3rd person pistol equip for now since it was missing one
  • fixed machete 3rd person animations not being visible, equip animation being cancelled early
  • added custom 3rd person reload and fire animations for assault cannon + poison dart rifle
  • updated 3rd person equip anims for Pathfinder and Trapper
  • added 3rd person shotgun reload loop animation

  • fixed candycane assault rifle skin
  • fixed some RGB weapon skins reacting badly when overheating
  • fixed seams on Iguidensis Acro mutation model


Thankyou for your patience as we work to resolve the last few issues with Version 3.0.

Our next patch will be out soon. We are still fine-tuning flight and will be making some small balance adjustments soon after observing how 3.0's gameplay has fared out in the wild the first week.