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  3. Winter Update Now Available

Winter Update Now Available



Las Vegas, NV - January 12th, 2017 - An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction.

Out just in time for Christmas dinner!
The winter update brings new seasonal cosmetics plus many balance tweaks and bugfixes...

General Changes
  • Added first stage of revamped class-limit system
  • Added Winter Crate and Winter Gift featuring 40 new community-created items.
  • Fixed certain Stat-Track items not working correctly
Dinosaurs


  • Increased Ptera grab sphere radius
  • Increased Flyer peck damage by 10
  • Decreased Tupa MaxChargeDamage from 75 to 55
  • Added Tupa impact sound when hitting enemies with its charge
  • Decreased Dilo roar cooldown timer from 60 to 30 seconds
  • Decreased Cryo roar cooldown from 60 to 45 seconds
  • Decreased Dilo spit stamina cost from 35 to 15
  • Increased Cryo spit stamina cost from 25 to 35
  • Decreased sprint stamina cost for Spitters from 5 to 3 per second
  • Decreased Cryo stamina regeneration rate from 8 to 6
  • Decreased Dilo stamina regeneration rate from 8 to 2.5
  • Fixed Oviraptor and Tupa hitboxes to account for the sails
  • Reduced time for Carnotaurus sprint recharge from 0.85 to 0.6 secs
Humans
  • Updated Dynamite explosion effect
  • Increased Impact Grenade damage and explosion radius
  • Increased Dynamite damage to 800
  • Increased Molotov instant hit damage from 60 to 180
  • Increased Flamesaw chainsaw damage from 240/sec to 260/sec
  • Increased Double Barrel Shotgun primary fire damage slightly
  • Increased Default Shotgun primary fire damage
  • Increased SPAS12 primary fire damage
  • Decreased Default Shotgun spread and falloff damage
  • Decreased Double Barrel Shotgun secondary fire damage
  • Decreased Double Barrel Shotgun spread
  • Decreased Assault Rifle Grenade damage from 400 to 300
  • Decreased Desert Eagle firing delay from .85 to .75
  • Decresead Dual Colts firing delay slightly
  • Decreased Dynamite explosion radius
  • Decreased chainsaw overheat time from 2.5 sec to 1 second
  • Increased Human sprint stamina consumption rate from 5 to 6.5
  • Decreased Human jump stamina cost from 14 to 7
Maps
  • Added tyrant blockers around main ship tower on PC-Docks
  • Added more spawnpoints to PC-Docks
  • Fixed collision issues on PC-Docks
  • Fixed collision issues on PC-Contingency
  • Fixed collisions for tall trees on PC-Contingency
  • Fixed missing rocks and Tyrant blockers on PC-ForestChasm
  • Fixed an exploitable area in PC-Snowbound
  • Fixed collision issues on PC-Transfer
  • Fixed gas tower fire doing too much damage in PC-Transfer
  • Fixed collisions on certain doors on GTTC-Ruthless
  • Fixed fog planes on snowy GTTC-Ruthless blocking weapons fire
  • Changed lava flow areas on Geothermal to reduce chances of dinosaurs cooking themselves


Thanks to Trico for the banner image!