Winter Update Now Available

Las Vegas, NV - January 12th, 2017 - An update to Primal Carnage: Extinction has been released. The update will be applied automatically when you restart Primal Carnage: Extinction.
Out just in time for Christmas dinner!
The winter update brings new seasonal cosmetics plus many balance tweaks and bugfixes...
General Changes
- Added first stage of revamped class-limit system
- Added Winter Crate and Winter Gift featuring 40 new community-created items.
- Fixed certain Stat-Track items not working correctly
Dinosaurs
- Increased Ptera grab sphere radius
- Increased Flyer peck damage by 10
- Decreased Tupa MaxChargeDamage from 75 to 55
- Added Tupa impact sound when hitting enemies with its charge
- Decreased Dilo roar cooldown timer from 60 to 30 seconds
- Decreased Cryo roar cooldown from 60 to 45 seconds
- Decreased Dilo spit stamina cost from 35 to 15
- Increased Cryo spit stamina cost from 25 to 35
- Decreased sprint stamina cost for Spitters from 5 to 3 per second
- Decreased Cryo stamina regeneration rate from 8 to 6
- Decreased Dilo stamina regeneration rate from 8 to 2.5
- Fixed Oviraptor and Tupa hitboxes to account for the sails
- Reduced time for Carnotaurus sprint recharge from 0.85 to 0.6 secs
Humans
- Updated Dynamite explosion effect
- Increased Impact Grenade damage and explosion radius
- Increased Dynamite damage to 800
- Increased Molotov instant hit damage from 60 to 180
- Increased Flamesaw chainsaw damage from 240/sec to 260/sec
- Increased Double Barrel Shotgun primary fire damage slightly
- Increased Default Shotgun primary fire damage
- Increased SPAS12 primary fire damage
- Decreased Default Shotgun spread and falloff damage
- Decreased Double Barrel Shotgun secondary fire damage
- Decreased Double Barrel Shotgun spread
- Decreased Assault Rifle Grenade damage from 400 to 300
- Decreased Desert Eagle firing delay from .85 to .75
- Decresead Dual Colts firing delay slightly
- Decreased Dynamite explosion radius
- Decreased chainsaw overheat time from 2.5 sec to 1 second
- Increased Human sprint stamina consumption rate from 5 to 6.5
- Decreased Human jump stamina cost from 14 to 7
Maps
- Added tyrant blockers around main ship tower on PC-Docks
- Added more spawnpoints to PC-Docks
- Fixed collision issues on PC-Docks
- Fixed collision issues on PC-Contingency
- Fixed collisions for tall trees on PC-Contingency
- Fixed missing rocks and Tyrant blockers on PC-ForestChasm
- Fixed an exploitable area in PC-Snowbound
- Fixed collision issues on PC-Transfer
- Fixed gas tower fire doing too much damage in PC-Transfer
- Fixed collisions on certain doors on GTTC-Ruthless
- Fixed fog planes on snowy GTTC-Ruthless blocking weapons fire
- Changed lava flow areas on Geothermal to reduce chances of dinosaurs cooking themselves
Thanks to Trico for the banner image!