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  3. 2016 in review - Happy New Year!

2016 in review - Happy New Year!

2016 has been a big year for Primal Carnage!
We started the year off with a bang, announcing the winners of our first ever Art Competition and joining the Discord community which has been really successful in engaging our community.

Through the year, we had 5 major updates, and a handful of minor bug fix updates. This includes milestones such as the release of the Editor, Hunt and Capture the Egg, brand new human weapons, the level progression system and much more.

The most exciting thing for the team was to see the uptake of community developed content through our Workshop. We've so far had 111 community developed items accepted into the game, showing the creativity and talent that our community has.

Finally, only a few days ago Pub Games released Primal Carnage: Onslaught, bringing Primal Carnage into the world of VR. Onslaught is now available for HTC Vive and Oculus Rift.

The Winter update is making good progress and should be out very soon, with brand new community skins and a slew of fixes and balance improvements.

Primal Carnage: Extinction still is not the title we want it to be. When we released PCE into Early Access over 2 years ago, we had a long-term plan for the kind of game we wanted to develop. This plan is still not complete and there is lots more that we want to do in order to make PCE the best it can be. Keep an eye out for some exciting news and updates through 2017.
Thanks to all of our players and community members who have enjoyed the game in the past 12 months. We hope you continue to enjoy playing PCE well into the future.