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Primal Carnage: Extinction News

Winter Update hotfix

A new patch for Primal Carnage: Extinction has been released.

This hotfix should resolve some performance problems with new cosmetic items such as dino santa hats, mitigating server log spam that was causing severe slowdown. And, uh.. spiked Tyrannosaurs won't wear antlers wrapped around their feet anymore. We've also fixed the Oviraptor to properly mark mines for teammates.

We hope this hotfix makes the winter event much smoother for everyone!

For more information on the latest major update, read the Winter Event announcement.

WINTER UPDATE

WINTER IS HERE!

Today marks the beginning of the Primal Carnage: Extinction Winter Event!



Yes, the decorations should be coming down soon and we're heading into a new decade, but we hope you'll forgive us for being fashionably late. Not only is there a new update, but for the next few weeks we’ll be hosting special community events, introducing new winter store items and running fire sales!

One of the special events will be a new Winter Art Contest (with a fantastic prize for the winner).
Details are coming soon, so keep an eye out!

And to read all about the dozens of gameplay changes, balance tweaks and bugfixes that come with the winter update, see the bottom of this post for the full changelog.

Now, it wouldn’t be the holidays without presents.
And speaking of presents…

GIFTS ARE BACK


By popular demand, ALL gifts from past Winter updates have been brought back with the original 2015 gift 30% off right off the bat. In the past gifts awarded up to 16 players an item from that gift's selection. This year with their return, we decided that 16 seemed a little low, so to further celebrate the season of giving we’ve bumped that up to 24.

Gifts are also now fully altruistic, making them a true act of generosity. The player who opens the gift is blessed with a warm feeling inside, knowing they have brought a little joy to the world.

In addition to legacy gifts returning, we also have an all-new gift debuting this winter. This gift has some items from the past and some exciting ones that have never been seen before!



FIRE SALES


A wide range of new skins, accessories and taunts arrive with this update, and over the next few weeks we'll be running FIRE SALES on selected items in the store!

Both new and old items for a variety of classes will be rotating through, in addition to discounts on various winter themed items and cosmetics. Grab some hot deals while you can!

Keep an eye out for announcements on the in-game news ticker, the Primal Carnage: Extinction Discord, Facebook, or Twitter to know when new deals go live!

FULL RELEASE NOTES
General
  • Added a new Admin command to ban players by Steam ID
  • Removed joinspectators console command
  • Fixed players not having an outline when carrying an egg in Capture the Egg
  • Fixed Capture the Egg map rotation list not including ForestChasm
  • Fixed deadly chopper blades sometimes present in Get To The Chopper mode
  • Fixed pain sounds not playing properly in multiplayer
  • Fixed Taunt sound effect distance being too small
  • Fixed a controller bug where you’d be unable to move if holding down the use button
  • Fixed in-game store featured window causing navigation problems
  • Fixed Splash Screen not showing when launching the game
  • Fixed proportions of the Spinosaurus Claw Pick taunt (Thanks, Waddigator!)
  • Fixed collars misbehaving with the Abyssal Novaraptor quills (Thanks, Dr. Cuttlefish!)



Human
  • Added “Tyrant Takedown” bonus EXP for allies that assist killing a Tyrant
  • Added a glowing outline to health and ammo pickups that appear when low on health/ammo
  • Added Human VO cues every time a human picks up a health/ammo kit
  • Fixed weapon spread modifiers not being applied when aiming / scoped / crouched
  • Fixed some damage types not blocking incoming Raptor pounces (Rejoice!)
  • Fixed ammo pickups doing nothing while holding a melee weapon
  • Increased MK Pistol and Dual Revolver maximum damage at long distances
  • Reduced MK Pistol maximum recoil
  • Reduced Human ragdoll total mass for visual reasons
  • Added auto-reload functionality to the StunGun
  • Added charred effect to bodies killed from electrical shock damage
  • Increased StunGun effective range slightly
  • Increased StunGun dinosaur stunned duration from 3.5 to 5 seconds
  • Fixed Flyers not entering a fall state when being hit with shock damage
  • Added Netgun “falling net” impact effect for solid surfaces
  • Reduced Netgun net collision radius slightly
  • Fixed Humans having full passive melee ability while aiming or reloading
  • Fixed Trapper net-knife damage bonus so it only applies to small dinosaurs

Dinosaur
  • Added +15 EXP bonus to any player that gains a kill while buffed by a Tyrant
  • Increased max step height for all dinosaurs classes except Tyrants
  • Increased Carno knockback distance when colliding with a human
  • Increased Oviraptor health from 200 to 240
  • Increased Oviraptor stamina from 140 to 180
  • Increased Oviraptor scent detection radius by 15%
  • Increased Oviraptor max jump height and jump turn speed slightly
  • Increased Oviraptor pounce maul damage slightly
  • Oviraptor can now mark mines for teammates
  • Increased Tyrant roar buff range
  • Reduced Tyrant roar buff duration from 40 to 30 seconds
  • Reduced Tyrant netted duration from 12 to 10 seconds
  • Reduced the amount of pain sounds a Tyrant plays while netted
  • Fixed roar buffs for Rex and Spino not applying properly
  • Fixed Acro stomp attack not knocking back players properly
  • Fixed an issue where the human model wouldn’t sync with the Spino eating animation




Maps
  • Added some additional light sources to the darker areas of Docks
  • Fixed a fence collision issue in DesertionPoint
  • Fixed humans climbing onto surfaces not intended in Docks
  • Fixed CTE jeeps not blocking players in UtilityBase
  • Fixed an unintended particle effect being visible outside CTE in UtilityBase
  • Fixed humans climbing onto a crane not intended in UtilityBase
  • Fixed props for CTE mode being visible in Freeroam on Docks
  • Fixed nest for CTE mode near human base glitching out in Docks
  • Fixed alternate boat ramp not lowering properly in GTTC-Docks
  • Fixed a fence not blocking anything in GTTC-Downpour
  • Verdant buildings modified so Tyrants can access two of the three buildings
  • Verdant layout improved with more access to the main central building
  • Verdant fence, wall gaps, and pipe bridges widened for dinosaur player traversal
  • Verdant human spawns removed from central building to prevent camping


We hope this update warms things up!

And if you’ve yet to enter the Carnage, or have a friend who hasn’t had the pleasure, you can still enjoy a cool 50% off the entire Primal Carnage franchise for the rest of the Steam Winter Sale!



Finally, from the whole Primal Carnage team,
[h2]Have a merry new year![/h2]

Savage savings this winter!

Yep, the entire Primal Carnage franchise is going on deep discount for the Steam Winter Sale!

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So, if you have never enjoyed the thrill of stepping on someone as a ten tonne dinosaur, or know a special someone who might be interested in some dino stalking but hasn't yet entered the carnage, now is the perfect time!

And don't forget, the winter update for Primal Carnage: Extinction is just around the corner!



We'll be back in only a couple of days with the full change notes for version 1.12, bringing a number of long-awaited fixes and quality of life improvements to the game. We're excited to see how some of the gameplay tweaks we've been trying out in Open Testing fare, once they are unleashed into the wild!

Also, if you haven't already- don't forget to check out our Discord!



Winter Update Teaser

A cold, dark chill is in the air. Winter is here, and the next Primal Carnage: Extinction game update is nearly upon us! With just a few days until the launch of our latest winter event, here is a little tease of what's stalking your way soon...

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Some of you may recall that Santa loved visiting our dinosaur island so much he decided to set up shop away from the north pole. Even trading reindeer for pterosaurs as our live-in festivity officer for a couple years there and keeping temperatures on the.. uh.. cool side. Fear not though, as winter will only last but a month this time round. The dinosaurs have started regarding jingle bells as the dinner bell at this point, so it's probably safer this way.

During the winter event there will be numerous discounts available from the in-game store, with new deals regularly appearing, so check back often if you're on the hunt for a new look!

In addition to a fountain of new festive fan-made skins, you can expect more game fixes and rebalancing. Issues with features such as tyrant roars have been resolved, further improvements to Capture The Egg mode are on the way and it's easier to find pickup items with them now being highlighted when you are low on health or ammo.

But this is just the tip of the iceberg, be sure to read the full winter update change notes on release!

Also, if you haven't already- don't forget to check out our Discord!

Talk, Toolkit, and Turkey

It's Thanksgiving and Steam is having another Autumn Sale!

Primal Carnage, Primal Carnage: Extinction, and Primal Carnage: Onslaught are all 50% off.

Grab a copy for you or a friend. Seize the moment and get a 4-pack.
Treat yourself, you've earned it.

Extinction Developer Toolkit Update


So, this Tuesday happened to be the glorious 3 year anniversary of the Extinction Development Toolkit's... uh.. last update..

Unfortunately, it used to be very difficult to compile editor builds, so as a result we did them less often. The issue is that the difference in content between the editor and live game caused problems.

GOOD NEWS - We've taken care of the compile issue and today a new editor build will be live. In future, both the game and toolkit will receive updates at the same time.

Despite the pause in tool updates, the Primal community wasn't deterred. The team has been absolutely blown away by what you guys have created over the years. Some of what we've seen in the Workshop is even higher quality than what we're able to produce (although you'd never hear us say that out loud!).



But we want to see more. And we're dedicated to helping anyone willing to give it a shot. Going forward, one of our priorities will be to create more tutorials and prefab content to help speed up the creation process for everyone. If you weren't already aware, you can find the current developer wiki here.

If you have any questions or interest in showing off your work you can ping @Apoc and @dinosauriac in the #ExtinctionEditor section of our Discord. They'll answer. Or else!

Besides that, we're also looking into hosting a few community contests, with Workshop maps and skins being the most likely categories. If that interests you and you're thinking about diving in, don't wait until the last minute to start learning!

Map Stamps: How Are They?

We wanted to let everyone know that Map Stamps have been very popular! For those that aren't aware, each Community Workshop map we've implemented into the game comes with it's own Map Stamp. The creator of the map gets two thirds of all Stamp revenue, while those who purchase a stamp get a special item. Stamps provide a way to give something back to the creators for their hard work, similar to the system for Workshop skin authors.

We're always on the lookout for more candidates for the Map Stamp system, so if you have a concept you've been working on but haven't posted it...don't hesitate! We really do want to see it.

Extinction Store Feature - Turkey Week


With Spitter Week coming to a close, we now give attention to the long time fan favorite Turkey class with Turkey Week

If it's an Oviraptor or a Novaraptor with feathers on it, this week we're calling it a Turkey. And for humans players- it's open season on these guys. Especially for any hunter looking to catch a new exciting type of Turkey:



An Oviraptor!? With quills? This genetic experiment is clearly the work of a genius or someone pure evil.

We have three hot Oviraptor skins, an Ovi bundle, and two Feathered Raptors for this week's featured lineup. Along with that we're also cycling out several items that have been in for a few weeks for some brand new ones. What new ones? Check out the store and see for yourself!

Winter Update


Stay tuned for more information on what we'll be planning in December.
In the meantime...

Happy Thanskgiving!