A new update is now available for
Primal Carnage: Extinction on Steam!
The November Update brings many game balance adjustments alongside our special thanksgiving event...
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GAMEPLAY HIGHLIGHTS[/h2]
We've been continuing to work with our community testers and listening to feedback in general about certain classes and weapons. A big focus this update is the Pyro, reinforcing his role as more of a human tank and making him a more dangerous enemy...
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PYRO MANIA[/h3]
Dinosaurs are now even more vulnerable to damage to when on fire, and damage over time from the molotov, flaregun and incendiary grenades is now consistent. The flamethrower has received a moderate boost to instant hit damage and the chainsaw's damage mitigation now also applies to Bruiser attacks. This means pyro can withstand more punishment and deal it out better, so we have also ramped up the flamesaw's fuel consumption rate.
Pyro's lethality extends to his death as well, with the "Pyro Bomb" explosion now also damaging dinosaurs if he died by falling. However, there are a number of checks in place to counteract this - if a Pyro was
dropped by a Ptera, it will
NOT hurt dinosaurs. You also need to have received more than 75 fall damage to trigger an explosion, and we have reduced the amount of damage Pyro will do to his teammates when blowing
himself up.
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RAPTOR POUNCE[/h3]
We've made pounce a bit more viable as both an attack and a way to get around. Raptors can now aim much higher with their "charged" pounce, jumping to ledges above at more extreme angles. Max pounce distance is increased, and raptors have much less fall damage when landing from a long range pounce.
We've also added
impact damage when a raptor hits a human with their pounce, which increases up to +25 bonus damage with a charged up pounce attack. This rewards raptor players who have good aim, and gives a minor consolation prize if they pounced someone with too low stamina to maul them.
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TUPA TWEAKING[/h3]
More fine tuning has been done to the Tupa, with a lower stamina cost for air dashing into humans and
3x faster stamina recovery speed. Stamina management remains an important part of being an effective Tupa, but is less punishing now. When fighting a Tupa, know that the back of its head is now a weakpoint.
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STAMINA AND MORE[/h3]
Finally, since stamina is an increasingly important factor in combat, all classes except for Tyrants now gain 35% faster stamina regeneration if they crouch down. These and other changes have been prompted by discussions with our community on
Discord, and we'll be continuing to tweak things going forward.
But that's not all!
Scroll further down to the full changelog below to see all the other quality of life fixes, improvements and optimizations in this update...
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THANKSGIVING EVENT[/h2]
It's another Turkey Takeover!

This update we're celebrating Thanksgiving by spotlighting our very own six foot turkeys, with a whole bunch of brand new Novaraptor and Oviraptor skins and even a new raptor taunt!
[previewyoutube][/previewyoutube]
Novaraptor gets the Serus Nova mutation in-store, and we have three new Oviraptor mutations such as the wonderfully weird Bullatus Ovi - spliced up with ornithomimid DNA!

And to not leave everyone else out in the cold there are a handful of spitter, tyrant and bruiser items.

Classic items from previous events are also back today with deep discounts, so get your emu on!

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NEW FREE DROPS[/h3]

Outside of the latest store rotation, there are several new drops as of this update, including the ALIOQUIN Novaraptor mutation!
As always, you can check out all of the latest new looks on our
Special Event Trello!
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November Update 2.9.45[/h2]
Full Changelog
- crouching as human or dino now regenerates stamina faster
(by 35% - excludes tyrants)
- tripled stamina regeneration rate for Tupa
- reduced Tupa charge impact stamina cost slightly
- fixed tupa hit sound still playing when damage is 0
- converted one of Tupa's strongpoint bones into a weakpoint at the base of the skull
- changed burn DoT for molotov / flaregun / incendiary grenades to all use the same shared values
(20 damage per tick over 4 seconds)
- increased flamethrower instant hit damage per particle from 4.5 to 4.7
- flamethrower now deals 10% more damage to large targets than it did previously
- flamethrower now has much faster fuel consumption
- less damage falloff for flameslammer's shotgun attachment
- pyro now takes reduced impact damage from Bruiser charges when revving chainsaw
- bruiser secondary attacks also deal less damage if they hit a chainsawing pyro
- pyro now has a minimum damage threshold from falling before he is allowed to explode
- reduced damage to humans from pyro bomb explosion if pyro was not dropped by ptera
- "pyro bomb" explosion from self fall damage now also damages dinosaurs
(pyro bomb explosion will not damage dinosaurs if he was dropped by ptera)
- Survival mode: fixed missing double damage upgrade for flameslammer's incendiary grenades
- humans now take impact damage when hit by a pouncing raptor
- charged pounces deal more impact damage than a quick pounce
- reduced fall damage for raptors when landing from a long range pounce
- pounce now shows the standard charge-up circle in addition to its targeting indicator
- tweaked raptor pounce flight values to be more energetic
(allows pouncing to higher ledges and at extreme angles)
- Cerato charge now has its own damage type and kill icon
- added a buff icon when Pachy enters brace mode
- increased ragdoll velocity from charge impacts
- enabled ThrowRagdoll on more damage types
- prevented tyrant heavy hit reactions when an attack is in progress
- fixed tyrants not being able to reliably interrupt hit reactions with attacks
- humans eaten by tyrants no longer scream after they've already been swallowed whole
- fixed heavy melee 3rd person animations not playing
- fix issues with dual wielded weapon inspect animations
- removed skeleton skins from default inventory
- disabled the halloween test map and menu map
- fixed seaspray ptera referencing wrong icon package
- updated masks for inventory icons to use less memory
- large scale game package optimizations for loading efficiency
- added support for virtual keyboard text entry when playing on Steam Deck
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STEAM AUTUMN SALE[/h2]

Did someone say
Black Friday? If you've yet to jump into the carnage, or have friends you'd like to hunt or be hunted by,
get up to 60% OFF the following items:
- Primal Carnage: Extinction
- Primal Carnage: Extinction 4-Pack
- Primal Carnage Official Soundtrack
Sale ends November 28th!
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WINTER IS COMING[/h2]

Check back regularly for more deep discounts on classic items in the run up to Christmas!
We will be back with the annual
Winter Carnage event in December, bringing more quality of life updates and the annual festive goodie bag! Hope to see you then!
Thanks for playing,
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-The Primal Carnage Team[/h3]
For all things Primal Carnage, get involved on the Official Discord...