Human Appreciation Week
We've got some fun new stuff in-store for everyone's favourite mercenaries this week, but first, a look at what's in today's patch...
[h2]PATCH 1.15.2[/h2]
This patch brings additional compatibility for dinosaur mutations, allowing Novaraptor model mutations to work with classic feathered raptor skins, and fixing some skins that should have supported mutations but didn't previously. We'll be continuing to extend mutation support in future, and plan to convert the Spiked Tyrannosaurus model into a default mutation option soon.

There are also a couple of other minor fixes, and stability improvements both under the hood and with our economy server architecture. We're continuing to add extra checks and optimizations to improve overall connectivity. This patch also lays the groundwork for some of the new features coming in the Meltdown update later this month.
[h2]HUMAN APPRECIATION WEEK WHAT? [/h2]
We're adding a bunch of new community-created human items to both the in-game store and free drop / crafting pool. After 2000+ days of dinosaurs hogging the spotlight, it's time for the mercenaries to shine!

There's several new outfits and addons for the human team, ranging from a swanky new backpack everyone gets for free (and its slightly less worse for wear companion), to a wonderfully ironic firefighter outfit for everyone's favourite Pyromaniac, and even a couple of brand new human taunts.
That said, don't panic if you're looking for where the Mutations have gone.
You can still find them under the Bundles tab in the Extinction Store.
[h2]EXTINCTION SDK UPDATE[/h2]

We are releasing a content update for the Primal Carnage: Extinction development tools today. This brings the latest material shaders and maps to the public dev kit, so creators can test what their sprays look like and see how cool new environments such as the Borealis facility were constructed!
We have a dev wiki that goes into details about how to use the editing tools. The SDK can be found in the Software tab of your Steam library (~9GBdownload , unpacks to ~18GB on your hard drive).
If you haven't gotten involved in making your own content for PCE and are interested in where to start, check out these links...
https://www.youtube.com/watch?v=sglmPfaoYvk
https://www.youtube.com/watch?v=EsHuinv8knw
https://steamcommunity.com/sharedfiles/filedetails/?id=645449098
https://steamcommunity.com/sharedfiles/filedetails/?id=788783707
https://www.youtube.com/watch?v=RMDvE8dKaBM
We are currently putting together a community mapping contest that will have some seriously sweet prizes, which we hope to share more details on soon. So now's a great time to start learning the tools!
[h2]PSA: STEAM FAMILY SHARE [/h2]
For a long time, users have been able to evade server bans by using Steam Family Sharing. We've had an increase to the number of regular players over the last few months, and a lot of new server owners. We want to do all we can to support our community server operators, and have therefore taken the difficult decision to disable Steam Family Share when the Meltdown update releases later this month.
We realize that not everyone who uses Family Sharing is doing so to break the rules, but for security's sake and to improve things for the community as a whole, this is a step we feel compelled to take.
After more than 5 years, playing via Steam Family Share will no longer be supported by the end of June.
[h2]IS IT GETTING HOT IN HERE?[/h2]
The Meltdown Event for PCE will be arriving soon! We're really looking forward to running our second community scavenger hunt and launching a seriously meaty update. It's so meaty in fact that it's going to be split in two, as a summer-long extravaganza! (That's a lot of meat).

We're happy to say that we're adding the first new Get to the Chopper level ever (please forgive us, GTTC players), and there are some bugfixes planned for GTTC in general as well.
Along with a second wave of dinosaur mutations, you can look forward to a completely overhauled challenge system in Meltdown Part 1! This introduces rank evolutions (reset your level and receive rewards!), and new tiered challenge levels.

Meltdown Part 2 arrives later in July and introduces new cosmetic types, including legendary sprays. The system for stat track items is also being completely rewritten, with support for more items and better functionality in general.
And depending on how far along the community gets with the summer scavenger hunt, there may well be some extra special surprises unlocked for everyone when Phase 2 arrives!
[h2]PATCH NOTES v1.15.2 [/h2]
Changes included with today's patch for Primal Carnage: Extinction:
-Challenge verification improvements
-Fixed localized pricing in store appearing as a "discount"
-Added new human outfits and weapon skins
-Fixed a rendering issue with decloaked Hunt raptors
-Classic feathered raptors now support model mutations
-Fixed certain default rex skins not supporting mutations
-Fixed double barrel skins half-working in third person
-Fixed some cosmetic offsets on Royal Dilo
-Numerous other minor fixes and tweaks to various skins
[h2]PATCH 1.15.2[/h2]
This patch brings additional compatibility for dinosaur mutations, allowing Novaraptor model mutations to work with classic feathered raptor skins, and fixing some skins that should have supported mutations but didn't previously. We'll be continuing to extend mutation support in future, and plan to convert the Spiked Tyrannosaurus model into a default mutation option soon.

There are also a couple of other minor fixes, and stability improvements both under the hood and with our economy server architecture. We're continuing to add extra checks and optimizations to improve overall connectivity. This patch also lays the groundwork for some of the new features coming in the Meltdown update later this month.
[h2]HUMAN APPRECIATION WEEK WHAT? [/h2]
We're adding a bunch of new community-created human items to both the in-game store and free drop / crafting pool. After 2000+ days of dinosaurs hogging the spotlight, it's time for the mercenaries to shine!

There's several new outfits and addons for the human team, ranging from a swanky new backpack everyone gets for free (and its slightly less worse for wear companion), to a wonderfully ironic firefighter outfit for everyone's favourite Pyromaniac, and even a couple of brand new human taunts.
That said, don't panic if you're looking for where the Mutations have gone.
You can still find them under the Bundles tab in the Extinction Store.
[h2]EXTINCTION SDK UPDATE[/h2]

We are releasing a content update for the Primal Carnage: Extinction development tools today. This brings the latest material shaders and maps to the public dev kit, so creators can test what their sprays look like and see how cool new environments such as the Borealis facility were constructed!
We have a dev wiki that goes into details about how to use the editing tools. The SDK can be found in the Software tab of your Steam library (~9GBdownload , unpacks to ~18GB on your hard drive).
If you haven't gotten involved in making your own content for PCE and are interested in where to start, check out these links...
https://www.youtube.com/watch?v=sglmPfaoYvk
https://www.youtube.com/watch?v=EsHuinv8knw
https://steamcommunity.com/sharedfiles/filedetails/?id=645449098
https://steamcommunity.com/sharedfiles/filedetails/?id=788783707
https://www.youtube.com/watch?v=RMDvE8dKaBM
We are currently putting together a community mapping contest that will have some seriously sweet prizes, which we hope to share more details on soon. So now's a great time to start learning the tools!
[h2]PSA: STEAM FAMILY SHARE [/h2]
For a long time, users have been able to evade server bans by using Steam Family Sharing. We've had an increase to the number of regular players over the last few months, and a lot of new server owners. We want to do all we can to support our community server operators, and have therefore taken the difficult decision to disable Steam Family Share when the Meltdown update releases later this month.
We realize that not everyone who uses Family Sharing is doing so to break the rules, but for security's sake and to improve things for the community as a whole, this is a step we feel compelled to take.
After more than 5 years, playing via Steam Family Share will no longer be supported by the end of June.
[h2]IS IT GETTING HOT IN HERE?[/h2]
The Meltdown Event for PCE will be arriving soon! We're really looking forward to running our second community scavenger hunt and launching a seriously meaty update. It's so meaty in fact that it's going to be split in two, as a summer-long extravaganza! (That's a lot of meat).

We're happy to say that we're adding the first new Get to the Chopper level ever (please forgive us, GTTC players), and there are some bugfixes planned for GTTC in general as well.
Along with a second wave of dinosaur mutations, you can look forward to a completely overhauled challenge system in Meltdown Part 1! This introduces rank evolutions (reset your level and receive rewards!), and new tiered challenge levels.

Meltdown Part 2 arrives later in July and introduces new cosmetic types, including legendary sprays. The system for stat track items is also being completely rewritten, with support for more items and better functionality in general.
And depending on how far along the community gets with the summer scavenger hunt, there may well be some extra special surprises unlocked for everyone when Phase 2 arrives!
[h2]PATCH NOTES v1.15.2 [/h2]
Changes included with today's patch for Primal Carnage: Extinction:
-Challenge verification improvements
-Fixed localized pricing in store appearing as a "discount"
-Added new human outfits and weapon skins
-Fixed a rendering issue with decloaked Hunt raptors
-Classic feathered raptors now support model mutations
-Fixed certain default rex skins not supporting mutations
-Fixed double barrel skins half-working in third person
-Fixed some cosmetic offsets on Royal Dilo
-Numerous other minor fixes and tweaks to various skins