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gogh: Focus with Your Avatar News

500 Reviews & “Very Positive” — Thank You! A Fresh Look at Our Roadmap


Hey, everyone!

In less than two weeks we’ve hit 25,000 copies sold, 500 reviews, and a “Very Positive” rating above 89 %. Your screenshots of cozy rooms and stylish avatars have been the highlight of our social-media feeds—thank you for sharing them and for playing gogh: Focus with Your Avatar.


[h2]Listening—and acting—on your feedback[/h2]

Between Steam reviews, the community hub, Discord, Google Forms, and social media, we read everything you send us. Thanks to that feedback we rolled out four hotfixes in the first ten days, including a brand-new saturation slider and other quality-of-life tweaks. The next target is better lighting—expect an update soon.


[h2]Updated Roadmap[/h2]

We posted a roadmap the day after launch. Your avalanche of great ideas made us rethink the details, so here’s an updated, more realistic plan. (Some items are still under investigation and may change.)

Already shipped
  • Saturation slider
  • Rotation-UI toggle in Room Edit
  • Pose button on chairs & beds during avatar select
  • Mute icon on master-volume slider
  • New UI Settings menu
  • Performance boosts & minor fixes
Phase 1 — Polish & Options
  • Improve avatar body/clothing clipping
  • Global lighting overhaul + user controls
  • Researching the possibility of having different light levels per light fixture
  • Researching the possibility of matching colors across multiple items
  • Individual volume bars for ambient noises; more rain variants
  • Item bug fixes, UI cleanup, new low-impact graphics options
Phase2 - New Features & Items
  • Multiple avatar saves
  • Researching the possibility of placing multiple avatars in one room
  • New focus-tool options (TBD)
  • New room styles, room items, avatar items, playlists
  • New weather
Phase3 - Multiplayer
  • Feature equivalent to the mobile “Space” mode OR a “Upload/Visit Rooms” function (both under review)
  • Based on player feedback, we’re evaluating these two directions side by side.
Other
  • Mac support
  • DLC

Stick with us—gogh is only ten days old and will keep growing.


[h2]One last thing![/h2]

Launch-discount ends May 14. If you’re still on the fence, now’s the perfect time to jump in.
See you in gogh!

Hotfix 1.0.4

[h3]We’ve further improved the item-recolor system so you can hit the exact shades you want![/h3]

  • Fixed item recolor issues
  • Performance improvements
  • Other minor fixes


We’re also working on lighting improvements—please stay tuned!

Hotfix 1.0.3

  • Added UI Settings tab in Options. You can now swap the left/right placement of work-tool buttons and edit-tool buttons on the Home screen.
  • Added a toggle to show/hide the rotation UI in Room Edit.
  • When selecting a bed or avatar, a Pose button now appears on the bed.
  • Added a Mute icon to the master-volume slider.
  • Fixed the room-name font not supporting all languages.
  • General performance improvements.
  • Fixed other minor issues.

Important Notice - Hotfix 1.0.2

[h3]Adding the “Saturation Slider” and Its Impact on Saved Data[/h3]

To reduce muddiness between original and new colors and to expand creative control, we’ve added a “Saturation Slider” to item recoloring.

Because of this change, some items in rooms or avatars you’ve already created may now appear brighter than before.

We apologize for the inconvenience and ask that you readjust any affected colors.
Thank you for your patience.



If the game feels heavy, lower the frame rate to 60 fps or below in Graphics Settings, or reduce the resolution scale to improve performance.

Hotfix 1.0.1

  • Added a Sit button when selecting an avatar.
  • Repositioned the Pose buttons shown during avatar selection.
  • Added an explanation of the difference between “Creative” and “Furnished” on first room selection.
  • Reduced memory usage when loading GIFs.
  • Improved overall performance.
  • Fixed several text issues.
  • Other minor fixes and tweaks.