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  3. Difficulty Update - 2025.04.21

Difficulty Update - 2025.04.21

Difficulty Selection


We've received some feedback at HR about some employees wanting to adjust their work contracts in regards to wrongful termination lawsuits. Thus, from now on, the new company policy is for employees to choose their contract type, Normal or Hard. Depending on their contract type, wrongful termination will have different impacts. Contracts of type Normal will have the employees restart their overtime work on that day, while the contracts of type Hard are like the originals, resulting in the complete reset of an employee's work.

Changelog
  • When selecting New Game, the user now receives a pop up with difficulty selection
    - Normal: On death, the player gets reset to the start of the day
    - Hard: On death, the player loses all progress
  • Adjusted wall paint so that it all changes color at the same time
  • Fixed pesky teleportations resulting in an unfortunate void experience
  • Prevented teleportation into unexpected rooms and situations