Difficulty Update - 2025.03.31
The Office Map
To increase productivity of lost employees, we have now added a map to the lobby to help them visualize the office.

Entities
We've received complaints at HR regarding some.. uncooperative coworkers on the office floor. We've implemented some new policies to help employees perform their overtime tasks with less frustrating interruptions. This includes taking away the coffee machines from the break room, so that some entities are a bit slower. We've also enabled the sixth sense of any overtime employees, so that you can visually sense if an entity is closeby.
Changelog
- Added a map to the lobby
- Increased audio ranges on each entity
- Reduced movement speed of certain entities, as well as preventing them from spawning on top of you
- Added a visual distortion of the screen whenever the player is close to an entity, so that you have a visual and auditory cue
- Added a setting to permanently toggle the crosshair
- Gameover will now contain a simple reason as to why
- A prompt should now appear when Steam is not correctly initialized, as we rely on it for our Input API
- Moved an intercom away from a door to prevent getting stuck
- Fixed multiple anomaly interactions that could lead to softlocks
- Fixed Office Tour achievement being unachievable
- Adjusted colliders of some objects
- Hired a new receptionist