Deadzone: Rogue Demo Patch Notes
Co-Op
To play Co-Op, you will need to link your Epic account (this is for peer-to-peer online services)
In order to revive fallen teammates, any player(s) left alive will need to finish clearing the current room. Fallen team members will spawn back in.
Each teammate has a maximum of 2 revives
Masteries Tech Upgrades renamed to Tech Masteries
Mastery Tiers are now one purchase per tier
Augments Removed the Augment Fabricator
Augments now provide larger buffs that pertain to the way you want to play
Perks Perks give bonuses towards a specific build.
Perks loot orbs are dropped after special encounters
Items Added item buffs the player can choose from after clearing a room
These provide small improvements to the player’s build
Weapon Affixes
Weapons now have randomly rolled affixes that give them a new way to play
Players can also reroll affixes in the Shop
Elemental Augments have been moved to Weapon Affixes
Weapon Level
Weapons now have an additional upgrade component for level
Weapon levels increase the overall damage of the can be purchased
Armor Armor reduced down to 4 pieces
Added Armor level
New bot variants added:
Map now plays in a singular path
Added new rooms to each area
To play Co-Op, you will need to link your Epic account (this is for peer-to-peer online services)
- Find the Co-Op terminal in the starting ship.
- After interacting with it and clicking “Connect,” it will open a new tab to link your Epic account.
- After connecting, you can either Host or Join a Lobby
- To Host, create a lobby link, and share it with your friends
- To Join a Lobby, copy and paste the Host’s Lobby Code in the Join Lobby Code text box
In order to revive fallen teammates, any player(s) left alive will need to finish clearing the current room. Fallen team members will spawn back in.
Each teammate has a maximum of 2 revives
Masteries Tech Upgrades renamed to Tech Masteries
Mastery Tiers are now one purchase per tier
Augments Removed the Augment Fabricator
Augments now provide larger buffs that pertain to the way you want to play
Perks Perks give bonuses towards a specific build.
Perks loot orbs are dropped after special encounters
Items Added item buffs the player can choose from after clearing a room
These provide small improvements to the player’s build
Weapon Affixes
Weapons now have randomly rolled affixes that give them a new way to play
- Pierce
- Weakpoint Damage
- Exploding Bullets
- Scrap = +1% Damage
- And More
Players can also reroll affixes in the Shop
Elemental Augments have been moved to Weapon Affixes
Weapon Level
Weapons now have an additional upgrade component for level
Weapon levels increase the overall damage of the can be purchased
Armor Armor reduced down to 4 pieces
Added Armor level
- Similar to weapon level, armor level enhances the overall damage resistance the player has
- Armor Level can be upgraded through the Shop
New bot variants added:
- Mine Launcher
- Shield Support Bot
- Kamikazi Flyer
- Slowed down its hammer attack and made it more vulnerable
- Build up time is fixed
- Switchblade will now cancel its dash if the player is not in line of sight
- Flattened out the Man-Spider room
- Siphon’s laser attack speed adjusted per difficulty
- Added more variation to the additional enemies Siphon spawns in
- Some rooms may now spawn in new waves of enemies
Map now plays in a singular path
Added new rooms to each area