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Balance Update for Last Stand, More Weapon Skin Reward Fixes

Patch Notes - Version 0.3.0.3


[h2]Balance Changes for Last Stand[/h2]
- Adjusted bot scaling based on player feedback
- Adjusted wave count in Last Stand from 60 to 40
- Mission Rewards adjusted to be rewarded for completing waves 10, 20, 30 and 40

[h2]Bug Fixes[/h2]
- Fixed some edge cases where Last Stand and Gauntlet skins were not properly being granted.
- Fixed an issue where mission rewards (Augmented Fate, Equipped Fate, Epic Beginnings, Fabricator Restock) were not granting properly.
- Fixed an issue where encounters would sometimes automatically complete when entering a room.
- Fixed a softlock in Last Stand if a player died during the prepare phase.

[h2]Known Issue[/h2]
- When completing Last Stand in Co-Op, players' camera may improperly adjust to the ground and other players may be invisible. Players can still exit the level through the teleporter and complete it.

Thanks everyone for the feedback and your patience, we hope you enjoy this balance and bug fix patch! We'll continue to keep an eye on Discord, Steam forums, and Reddit to keep making the game experience better, keep it coming!

- Prophecy Team