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  3. Deadzone: Rogue Patch Notes | 1.0.0.18

Deadzone: Rogue Patch Notes | 1.0.0.18

[p]Synergies[/p]
  • [p]Players can now shoot, throw grenades, and throw barrels through the Dome Shield synergy.[/p]
  • [p]Dome Shield Synergy will now work if your shield goes to 0 from Darkseer, or any other ability that brings your shield down to 0 without actually damaging you. It will not activate if you have Temp Shield still up[/p]
[p]Fixes[/p]
  • [p]Fixed an issue where the Epic Beginnings reward item was not applying on some missions.[/p]
  • [p]Fixed an issue where the timer on Sector 20 of Killing Time did not show the timer. [/p]
  • [p]Fixed an issue where dashing while holding forward would stump the player’s height. [/p]
  • [p]Fixed an issue where the Meteor Shard item would not activate its effect if Flux was applied to the enemy.[/p]
  • [p]Fixed an issue where Plasma Bloom perk incorrectly applied Flux indefinitely if an enemy died from it.[/p]
  • [p]Fixed an issue where Smart Rockets can incur the Handyman synergy cost if your grenade is on cooldown.[/p]
  • [p]Fixed an issue where the Switchblade bot would sometimes teleport instead of dash.[/p]
  • [p]Fixed an issue where the Boomerang super item was not applying its effect to the Nova Burst. [/p]
  • [p]Fixed an issue the in world character nameplate and health bar would be visible in 1st person while spectating a player.[/p]
  • [p]Fixed an issue where the upgrade reminder prompt was not showing. This prompt can be disabled in the Settings menu. [/p]
  • [p]Fixed inconsistencies with the name of the Deadeye bot. [/p]
  • [p]Fixed an issue where deadzone for the right thumbstick would not properly clamp after surpassing 50. [/p]
  • [p]Fixed an issue where aim acceleration was never being applied. [/p]