Deadzone: Rogue Patch Notes 1.0.0.25
[p]Bots and Balance [/p][p]• Reduced the size of the Psi Slasher slash attack from 700 to 550. [/p][p]• Psi Slashers are no longer spawned by constructor bots in Zone 3. [/p][p]• Reduced the frequency Psi Slasher will spawn in the corridors in Zone 3. [/p][p]• Added VFX feedback to the Psi Slasher’s attack path. [/p][p][/p][p]Synergies [/p][p]Fireworks [/p][p]• Increased the activation frequency and decreased from 25% of grenade damage to 20%. [/p][p]Lighting Caller [/p][p]• Changed to have 2 pulses[/p][p]§ First pulse applies shock over 20 meters. [/p][p]§ Second pulse calls lightning over 15 meters. [/p][p]Crown of Flames [/p][p]• When resetting the flame damage over time on enemies, it will now immediately apply all the pending damage from the damage over time. [/p][p]Jackpot[/p][p]• Increased enemy scrap drops and raised the scrap floor. [/p][p]Crystalline Concentration[/p][p]• Crystals now spawn around the player.[/p][p][/p][p] Fixes [/p][p]• Fixed an issue where the Mind Thrall projectile could phase through walls. [/p][p]• Fixed an issue where bots would not properly target players in wave-based missions after the player revived. [/p][p]• Fixed an issue where returning to a checkpoint save would not properly show upgrade components gained. [/p][p]• Fixed an issue where dash would sometimes stop working for co-op players when connection was bad. [/p][p]• Fixed an issue where the Chroma Prismatic Rebirth perk did not scale with all element modifiers. [/p][p]• Fixed an issue where the Chroma Iridescent Channeling perk would apply damage on the Nyxis after debuffs were cleared. This issue would cause a massive hitch when damaging the Nyxis with the fire debuff. [/p][p]• Fixed an issue where the Party Time synergy was not working in wave-based missions. [/p][p]• Fixed an issue where the host would not see joining players’ health bars until they started the first encounter. [/p][p]• Fixed an issue where the Flying Exploder was still visible while inside of the Stealth Aegis shield. [/p][p]• Fixed an issue where the Laser Crawler laser was not visible to joining clients in co-op. [/p][p]• Fixed an issue where players were getting corrected when moving over bot death fragments. [/p][p]• Fixed an issue where if a player started from offline mode, then went online while in the starting ship, an extra teammate would show on their HUD if another player joined their lobby. [/p][p]• Fixed an issue where the end of match weapon skin preview would sometimes not show properly. [/p][p]• Fixed a gamepad issue in the customization menu where, when returning to the weapon selection screen, your cursor would be over the AR instead of the previously selected weapon. [/p][p]• Fixed an issue where you would get selection feedback when attempting to select customization options that were not unlocked.[/p]