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Bug Fix Patch - Radiation Element and More

[h2]Deadzone: Rogue Release Patch Notes - 1.1.15.0[/h2]


  • Fixed an issue where the Radiation perk and element reward was not granted after beating Distress Call. Thanks all for your feedback to help us catch this issue!
  • Added a skip option to the final cutscene in Zone 4 - Getting Answers.
  • Radiation Meltdown damage now more consistently does 2x the damage of the instigating hit.
  • Disabled the mission rating at the end of run screen.
  • Barrels can now be pinged through while holding one.
  • Fixed an issue where joining players would sometimes not see the host’s nameplate decorations.
  • Fixed an issue where the Breaker and Draining blessed affixes were not rolling.
  • Fixed an issue where Soulbound count would reset if you sanctify the gun again or reroll your other weapon mod.
  • Fixed an issue where the elemental pet bot would not properly apply debuffs to enemies.
  • Fixed an issue where the barrel gamepad binding prompts were not showing.
  • Fixed an issue where the interact prompt would get stuck on a player’s HUD if they were in an item selection screen when a cutscene was triggered.
  • Fixed an issue where having a player inside the mission travel volume while the starting ship was changing locations would make it impossible to start a mission.
  • Fixed a typo in Rail Gunner description where it incorrectly said it increased damage by 5%, when it actually increases it by 25%.
  • Fixed an issue where sometimes Augment and Perk toasts would get stuck on a player's HUD at low opacity.
  • Fixed an issue where the starting ship loading screen would not display the correct location text when joining another player's lobby.
  • Fixed an issue where the Invincible and Back to Basics achievements would unlock after spectating a run.


We really appreciate the feedback, it helps us keep improving Deadzone for you. Good luck, have fun!
Prophecy Team