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The Bleakest Keep News

The Bleakest Keep: Small Changes and Bug Fixes

[p]New[/p]
  • [p]Added shortcut buttons for items when using keyboard. These shortcuts are bound to the number keys. This option can be enabled or disabled.[/p]
    1. [p]Health Potion[/p]
    2. [p]Speed Potion[/p]
    3. [p]Tricky Knife[/p]
    4. [p]Luck Potion[/p]
    5. [p]Wrench[/p]
    6. [p]Bomb[/p][p][/p]
[p]Changes[/p]
  • [p]Added more options for keybinding.[/p]
    • [p]Movement can now be changed to other keys.[/p]
    • [p]Can now change inputs for swapping items.[/p]
    • [p]Scroll wheel and extra mouse buttons are now accepted.[/p]
  • [p]The menus for changing controls should now be more readable.[/p]
  • [p]Separated the camera settings from gameplay settings.[/p]
  • [p]When buying a weapon from Juliet it will automatically reload the weapon. If low on that ammo type you will also be given some extra ammo, except for legendary weapons.[/p]
  • [p]Charge attack shouldn't damage enemy legs as often.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed a problem where attacking after blocking an attack while aiming would cause a melee attack to happen instead of firing the ranged weapon being aimed.[/p]
  • [p]Fixed attacking at the start of a roll stopping the roll.[/p]
  • [p]Healing Revolver's description corrected to say it will heal 2 HP.[/p]
  • [p]Fixed some menu navigation problems.[/p]

The Bleakest Keep: Melee Weapons Update!

[p]Hi everyone. Here's a pretty big content update! This update is adding some more melee weapons that you can find in the starting gear menu! There's also 2 new special attacks added as well![/p][p][/p][p]These 3 new melee weapons add some more gameplay options that I hope you'll like![/p][p][/p][p][/p][p]Juliet is also getting another unlockable outfit![/p][p][/p][p][/p][p][/p][p]Please follow me on Twitter![/p][p][/p][p]Twitter is where I post the most and is where you can see what I am working on. So please follow me there if you are interested in my current and future games![/p][p][/p][p]Thanks for playing![/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]New[/p]
  • [p]3 new melee weapons can be equipped in starting gear. There are some requirements to unlock them though. After you defeat a certain boss or die a few times, they will become available.[/p]
    • [p]Heavy Sword[/p]
      • [p]This sword swings slower but deals more damage. You also start each run with bloodlust and blocking attacks gives you 2 seconds of invincibility. The range is also slightly longer. But you can not upgrade the range, your max health is 70, and your dodge regeneration is twice as long.[/p]
    • [p]Club[/p]
      • [p]This club swings slightly faster but does 50% less damage. Your dodge and special attack regeneration is also slightly slower and you only gain half a second of invincibility after blocking an attack. Your ranged weapons lose their durability slower and you start each run with an extra 50 health.[/p]
    • [p]Unarmed[/p]
      • [p]You attack fast but have little range. Punching enemies will increase the next punch's damage and attacking after blocking an enemy attack will do twice as much damage. If you attack while rolling, you will throw a heavy punch that can knock back enemies.[/p][p][/p]
  • [p]Added 2 new special attacks.[/p]
    • [p]Charge[/p]
      • [p]Charge forward and damage enemies in your way.[/p]
    • [p]Parry[/p]
      • [p]Parry an enemy attack to deal damage to the attacker. Parrying a projectile sends a projectile back towards the attacker.[/p]
  • [p]Added Juliet Outfit 5. It can be unlocked by beating Cormac while unarmed.[/p]
  • [p]Added damage numbers. They can be enabled or disabled in the gameplay settings.[/p][p][/p]
[p]Changes[/p]
  • [p]Practice can now spawn all enemy types.[/p]
    • [p]Practice has been moved to the main menu.[/p]
  • [p]Increased Double Barrel Shotgun accuracy.[/p]
  • [p]Healing Revolver will heal 2 HP instead of 1. (Forgot to update description, it will be updated in a later update.)[/p]
  • [p]Buffed throwing knives special attack.[/p]
    • [p]Final upgrade will deal damage to nearby enemies as well, but will not stun them.[/p]
  • [p]Luck potion description mentions that it increases extra luck to your perks to hopefully better explain what the luck potion does.[/p]
  • [p]King Eadgar now takes extra headshot damage. That's right, he didn't have this before. This was actually a mistake but he's been nerfed so much already, so he's probably used to it by now.[/p]
  • [p]When first time ever starting the game, it will lock to 90 FPS instead of unlimited. This does not apply to players who have already started the game.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed Juliet's outfit being incorrect or Juliet not even appearing when buying a weapon from her while having random outfits enabled.[/p]
  • [p]Fixed melee attacks going through walls.[/p]
  • [p]Fixed rolling while having speed potions active causing very abrupt stops. It should feel smoother now.[/p]
  • [p]Fixed one of Juliet's animations clipping into her body.[/p]
  • [p]Fixed the lights for Juliet's shop in level 3 where the torches were the wrong color or stuck in a wall.[/p]
  • [p]The word align is no longer misspelled and the message explaining how to leave Juliet's shop has also been corrected.[/p]
  • [p]A few changes made to hopefully prevent rare crashes.[/p]

The Bleakest Keep: Small Changes and Bug Fixes

[p]Changes[/p]
  • [p]Throwing Knives special attack rework.[/p]
    • [p]The throwing knives special attack functions a little differently now. Generally I am avoiding nerfing things, but the throwing knives were a bit too strong. There was also a bug that was making them even better.[/p]
      • [p]The second and third upgrades for throwing knives now increases the damage of the knife. No more impacting nearby enemies or throwing 2 knives. However, now the knife deals more damage.[/p]
      • [p]Increased the knife's fall off.[/p]
      • [p]Regeneration time is slightly longer.[/p]
      • [p]Fixed a bug where the knife would pass through and hit multiple enemies only when upgraded once.[/p]
  • [p]The price of healing will now adjust if your health is in the 91-99 range.[/p]
  • [p]Decreased the chances of zombies that spawn during the Queen Elenid boss battle.[/p]
  • [p]Decreased Queen Elenid's speed when her health is low.[/p]
  • [p]If playing on Linux or Steam Deck, the opening cinematic and outfit animated 2d images will now automatically be disabled and the text size for item/weapon names and prompts will be set to large. This only happens if you have not launched the game at least once yet. These options can be changed in settings.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed being unable to rebind the drop weapon button for gamepad.[/p]
  • [p]Fixed healing potions appearing as if they were not purchasable even if the player had less than 5 healing potions while using the More Healing Potions starting perk.[/p]
  • [p]Fixed a bug where healing could heal over 100 HP.[/p]
  • [p]Fixed speed potions contents remaining inside the bottle when the item is not consumed while under the effects of the luck potion.[/p]

The Bleakest Keep Game Update: New Starting Perks, Changes, and Bug Fixes!

[p]Hi everyone. Thanks for playing! Here's an update![/p][p][/p][p]New[/p]
  • [p]Added 2 new starting perks.[/p]
    • [p]More Health Potions[/p]
      • [p]Juliet will sell up to 5 potions instead of 3 with this perk enabled.[/p]
    • [p]Quick Hands[/p]
      • [p]Start with Quick Hands 2.[/p]
  • [p]Added the option to disable automatically swapping items when you pick up another item.[/p]
  • [p]Added some more options to the graphics settings.[/p]
    • [p]Change the size of text for item/weapon names and prompts.[/p]
    • [p]Disable or enable the opening cinematic and outfit animated images.[/p]
      • [p]This option is mainly for Steam Deck users.[/p]
[p][/p][p]Changes[/p]
  • [p]King Eadgar nerfed again. He shouldn't use ranged attacks as often.[/p]
  • [p]Slightly decreased the chances of zombies spawning during the Queen Elenid fight.[/p]
  • [p]Tricky Knife has less fall off when thrown which should make it easier to aim.[/p]
    • [p]The tricky knife should also activate a wheel when the player is up close to the wheel, even without aiming directly at the wheel.[/p]
  • [p]Weapons and health potions that spawn during the Cormac fight will glow/have a light above them now to be more noticeable.[/p]
  • [p]Upgrading the spin attack is cheaper.[/p]
    • [p]The spin attack's description now mentions you are invulnerable while spinning.[/p]
  • [p]Enemies should no longer be able to enter Juliet's shop.[/p]
  • [p]Changed the vampire's flying animation when it can no longer walk.[/p]
  • [p]The Crossbow's bolts have been slightly modified and should not get caught on walls as often when peaking around corners.[/p]
  • [p]The hint sign that would spawn at the start of a run after 3 game overs will now always be present. It has also been updated. Some of the tutorial messages have also been updated.[/p]
  • [p]Changed some of the lightning when buying a weapon from Juliet.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Queen Elenid had a bug where at a certain amount of health she could get stuck in one place. This might still happen, but she should be able to break free now instead of being stuck indefinitely.[/p]
  • [p]Throwing Knives special attack throwing animation should stop other animations such as sword swinging correctly now.[/p]
    • [p]The projectile has also been changed to be more visible.[/p]
  • [p]Throwing Knives upgrade icon has been changed to the correct icon in Juliet's shop.[/p]
  • [p]Stronger Items starting perk now correctly says the perk starts the player off with Stronger Items 2.[/p]
  • [p]Fixed coins still being removed when attempting to buy a healing potion from Juliet when you had enough coins to purchase the item, but already reached the limit of potions Juliet would sell.[/p]
  • [p]Fixed dropping your weapon in Juliet's shop not resetting durability and ammo drops not dropping for the bow.[/p]
  • [p]Fixed an issue where the aiming animation sometimes wouldn't play.[/p]
  • [p]Fixed timed reload perk not working correctly with the revolver weapon.[/p]

The Bleakest Keep: Small Changes

[p]Changes[/p]
  • [p]Arachne's attacks can now destroy the columns.[/p]
  • [p]Increased werewolf head hitbox.[/p]
  • [p]Increased Cormac head hitbox.[/p]
  • [p]King Eadgar should not attack at a distance as often as he was.[/p]
  • [p]Quick Hands perk now mentions it increases your bow's reload time.[/p]
  • [p]After 3 game overs a sign will appear at the start of the run. Reading it will give a few helpful reminders.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Moved a few misplaced barrels.[/p]
  • [p]The intro cutscene should hopefully not drop frame rates as much.[/p]