1. Super Indie Karts
  2. News
  3. Early Access Update v0.763b - Sept 2019 Update - Dream Fiend & Shady

Early Access Update v0.763b - Sept 2019 Update - Dream Fiend & Shady



An area of the game that needed updating for a while was in the kart sprites that had been created near the beginning of development. There are a few that have fallen behind since the quality of newer kart spritesheets improved. This update tackles some of them. Both Clu and Bart from Aegis Defenders have been brought right up to date, and 2 new karts have been added: Dream Fiend (the legend responsible for the cool synth tunes you hear throughout the game), and Shady (a Kickstarter backer's "Founder's Kart").


  • added Dream Fiend, the legend that created most of the sweet synth music you hear in the game, as a playable character
  • added Shady Gorilla, another "Founder's Kart" (a kickstarter reward where backers could design their own character kart)
  • cleaned up Clu and Bart's kart spritesheets
  • split the character select grid into 2 pages to make it easier to read and nicer looking
  • added the CPU shortcut taking ability to the Ultra and Super tracks that have those spaces in them
  • added a flashy "FinalLap" scrolling indicator to the HUD to reduce confusion where players mistakenly think they're on the last lap when they aren't
  • removed the icky camspin cheat from the cheats menu
  • fixed a bug that sometimes caused the CPU kart in 1st place to ride off into the sunset if you were in 8th
  • fixed a bug in the SIK Indoor Circuit track that saw loconuts flying through one of the outer walls
  • fixed another scenario that could lead to music not playing, or playing quietly on the final lap
  • fixed a problem where you could boundarybreak the Moscow track
  • fixed the broken DangerCam size bug on a Triple Monitor setup