Early Access Update v0.70b - fix 1
*EA Update v0.70b* - July 30th 2018 - Ultra Update 1 - fix 1

After a week of speeding down many different optimisation avenues, the first mini-update to the first Ultra Update is here. Nothing beats dropping the resolution a peg or two, to me it looks fine in 960x540 as half-HD gives some nice sized pixels, but I've also added some temporary keys you can push to change up some individual options while in a race which might help some systems find the balance you prefer between looks and speed.
NEW KEYS:
- Key 1 : Max Texture Sizes - Full, Half, Quarter, Eighth
- Key 2 : Max Draw Distance - Near, Mid, Far, Very Far
- Key 3 : Material Glow Shader - On/Off
- Key 4 : Stadium Jumboscreens - On/Off
- Added a risky shortcut to the Ultra Canabalt track
- Added some foggy thickness to the magnetic beams in TeslaTower64
- Reduced the amount of laps required for Ultra Cups to 3 laps in all speed classes
- Fixed up a few sound effect volumes spotted while watching players streaming the game
There's still a few more elements of the game that I can refactor into more efficient entities that will add further stability to that stadium framerate, and I hope most of you will see a nice improvement already, but expect more mini-updates over the next couple of weeks taking it further still.
As always, let me know in the Discussions area how the game is currently faring with your setup and I'll continue to help out where I can.
(Oh.. and even if your system isn't having any performance issues you should still give the Max Texture Size option a look as slipping it down to Medium or Low gives a really strong N64 vibe!)
thanks for all the help!
1leggedseagull