1. Super Indie Karts
  2. News
  3. Early Access Update v0.73g - Mar 2019 Mini Update

Early Access Update v0.73g - Mar 2019 Mini Update

Hi all, I decided to put out another mini-update before the next big update as I had knocked off so many issues from my todo list that I didn't want to sit on for two months. Here's everything that was fixed/changed/nerfed

Changes List:

  • changed how analogue thumbstick steering feels, giving a less slippy feel if you're a thumbstick flicker
  • drifting has been tweaked to give a more controlled feel
  • all speed classes on Super mode7 style racing have been balanced out, and it's now much less like a game of pinball!
  • camera FOV values in 3-4 player splitscreen now match what 1-2 player modes have
  • the Teslagrad ultra track was shrunk down a little, and shroom 2 moved to an easier to grab spot
  • fixed ToeJam&Earl track billboards not showing correctly on 2-4 player cameras
  • fixed a bug causing a player to endlessly fall into the abyss below Dragon Valley in splitscreenGP
  • added shadows to the spikeballs in the MutantMudds track, making it easier to judge where they are
  • fixed sky vanishing on Fiji VRtrax when in First Person View
  • collecting the GoldShroom on Super tracks will no longer be a scary time as the speed increase and FOV changes now have more sensible values


Until the next update,
Cheers!