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  3. DevLog 1: Saying "Hi" and Shouting "LIVE Demo"!

DevLog 1: Saying "Hi" and Shouting "LIVE Demo"!

Hey everyone!

My name is Andy, and along with my partner Al, we’re going to excitedly introduce you all to the world of Scaravan 66 in this series of devlogs. Starting with this one — Today! Right now!

So as you’ve probably already read in the description on the store page, Scaravan 66 is a high-octane car combat roguelike. In silly baby terms? This is a game about boom boom zoom zoom, go faster, get stronger, shooty shooty. That and with a light dusting of existential dread and absurdist philosophical themes.

As of the publishing of this dev-log, you can download the free demo on Steam, in a pre-alpha state! The game is still under-construction and there are features that are not yet available. For example, the demo is VERY light on narrative (sorry, no major spoilers in this one!), has very little voiceovers, and focuses on early gameplay loop and combat.

We are very open to feedback as we want to make sure we craft this to be a great experience for everyone. No matter how much we test ourselves, it’s invaluable to hear feedback from real players. So, we greatly appreciate any comments or responses you provide through our survey.

Al and I plan to release a dev log every Tuesday and Friday so make sure to check back on those days to learn more about the game, the narrative, and the eclectic cast of characters in Scaravan 66!

Download that Demo and Wishlist on Steam!