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Demo Update 0.5.1

Hey folks!

Firstly, thank you so much to everyone who has been sending in feedback! This has been so helpful in understanding what can be improved and what it feels like to be newly introduced to the game (first impressions!)

[h2]Update Overview[/h2]

We've just pushed an update that fixes a game breaking bug on the death screen, some effects to help clarify how some systems work, and some UI work.

I hope you're all having a lovely weekend!

[h2]Release Notes 0.5.1[/h2]

Critical Issues:
- Fixed a bug causing the game to get stuck on the Death screen

Gameplay feel:
- Added a hit-pause on ram (sometimes not always)
- Added a few more explosion camera shakes
- Engine Overheat: Reduced the delay before engine cooling starts up from 2 seconds to 1
- UI and Engine/Bumpers now Flashes when overheating
- Engine now steams until it has cooled

Audio:
- Fixed an issue where SFX volumes weren't tied into the overall Game Volume

User Interfaces:
- Fixed the junkyard's Upgrade Form forcing an upgrade on the first item when opening the menu
- Fixed the missing Merchant icons
- Betterized (ie. finished) the Diner menu
- Improved memory usage on the Merchant screens

Options Menu:
- Added "Mouse Aim Sensitivity" option
- Moved Input settings to the Controls Settings page in the options
- Fixed some camera shakes not considering user settings