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Update 0.9.0 - Visuals and QOL

Update 0.9.0


[h2]Changes :[/h2]
  1. You now need to press "up" to enter a door. This should prevent finishing a level by accident
  2. The Neon Polygons splash screen was remade in-engine
  3. Dimensional rifts are now distorted when in proximity of the player
  4. A visual feedback was added when hovering checkboxes
  5. Improved performances in levels containing a lot of puzzle pieces
  6. Puzzle pieces now change their appearance when connecting with another piece to match their layout


[h2]Fixed Bugs :[/h2]
  1. Added missing tile in one of the levels
  2. Fixed a visual glitch with the pause button when dragging over it
  3. Fixed a bug where the player would sometimes enter a door automatically when close to it and dropping the piece
  4. Fixed a bug where flat sides would sometimes not connect properly
  5. Fixed a bug that allowed an impossible type of connection to happen
  6. Fixed a bug where the player would move weirdly in angled pieces
  7. Removed the initial click sound that played in levels where puzzle pieces start connected


[h2]Known, Unfixed Bugs :[/h2]
  1. The player's speed can increase temporarily if they try to dig while in between a dirt block and a wall
  2. Glowing dirt in the miner theme sometimes has its light flicker
  3. shadows inside the miner's theme do not always appear