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Piece by Piece News

0.10.0 - Camera Controls and Environements

Update 0.10.0
[p] [/p][h2]Changes :[/h2]
  1. [p]The camera can now be freely moved around by dragging the background with the mouse / using the "camera mode" with the controller.[/p]
  2. [p]Middle mouse button can now recenter the camera around the puzzle pieces. [/p]
  3. [p]New floating text tutorials to explain these new controls[/p]
  4. [p]Some levels move the camera to new areas with darker / lighter moods that correspond better to their theme.[/p]
  5. [p]The mining theme's rocks' lights now gradually pulse from dark to bright[/p]
  6. [p]Minor visual changes to the level select screen[/p]
[p] [/p][h2]Fixed Bugs :[/h2]
  1. [p]Level 5 sometimes started with a missing piece[/p]
  2. [p]The player could clip through solid platforms when a piece was picked up and dropped very quickly[/p]
  3. [p]The player could enter the "ghost piece" overlay[/p]
  4. [p]Terrain changes could thread infinitely[/p]
  5. [p]Pressing ESC in certain menus would play the SFX twice[/p]
  6. [p]The mouse cursor was slightly offset[/p]
[p] [/p][h2]Known, Unfixed Bugs :[/h2]
  1. [p]The player's speed can increase temporarily if they try to dig while in between a dirt block and a wall [/p]
  2. [p]Some player animations may play strangely when running into a wall[/p]
  3. [p]Puzzle pieces edge lights do not connect properly between them[/p]

0.9.3 - Bug Fixes and Feedback Menu

Update 0.9.3
[p] [/p][h2]Changes :[/h2]
  1. [p]Level 13 now has more space to prevent the player from accidentally entering the portal when exiting the dirt[/p]
  2. [p]A feedback menu (accessible anywhere using F12) was added. Send your feedback, bugs, or even ideas using it ![/p]
[p] [/p][h2]Fixed Bugs :[/h2]
  1. [p]Game used to crash when using a controller in the world select menu[/p]
  2. [p]It was possible to select the invisible ghost piece when playing with a controller[/p]
  3. [p]Changing to fullscreen using F11 didn't save it as a preference in the settings[/p]
  4. [p]The player could teleport to another piece if one was centered on top of them when they exitted their digging animation.[/p]
[p] [/p][h2]Known, Unfixed Bugs :[/h2]
  1. [p]The player's speed can increase temporarily if they try to dig while in between a dirt block and a wall [/p]
  2. [p]Glowing dirt in the miner theme sometimes has its light flicker [/p]
  3. [p]Shadows inside the miner's theme do not always appear [/p]
  4. [p]Pressing Escape in some menus will play the button SFX twice[/p]
  5. [p]The player can sometimes clip through the floor if a piece is picked up and dropped tens of times in a single second[/p]
  6. [p]Some player animations may play strangely when running into a wall[/p]
  7. [p]Puzzle pieces edge lights do not connect properly between them[/p]

0.9.1 - Analytics Tweaks

Tweaked some analytics settings

Update 0.9.0 - Visuals and QOL

Update 0.9.0


[h2]Changes :[/h2]
  1. You now need to press "up" to enter a door. This should prevent finishing a level by accident
  2. The Neon Polygons splash screen was remade in-engine
  3. Dimensional rifts are now distorted when in proximity of the player
  4. A visual feedback was added when hovering checkboxes
  5. Improved performances in levels containing a lot of puzzle pieces
  6. Puzzle pieces now change their appearance when connecting with another piece to match their layout


[h2]Fixed Bugs :[/h2]
  1. Added missing tile in one of the levels
  2. Fixed a visual glitch with the pause button when dragging over it
  3. Fixed a bug where the player would sometimes enter a door automatically when close to it and dropping the piece
  4. Fixed a bug where flat sides would sometimes not connect properly
  5. Fixed a bug that allowed an impossible type of connection to happen
  6. Fixed a bug where the player would move weirdly in angled pieces
  7. Removed the initial click sound that played in levels where puzzle pieces start connected


[h2]Known, Unfixed Bugs :[/h2]
  1. The player's speed can increase temporarily if they try to dig while in between a dirt block and a wall
  2. Glowing dirt in the miner theme sometimes has its light flicker
  3. shadows inside the miner's theme do not always appear

Update 0.4.0 - Sprite changes and bugfixes

Update 0.4.0


[h2]Changes :[/h2]
  1. Updated the king sprites and tileset
  2. Added door exit animations to all themes


[h2]Fixed Bugs :[/h2]


  1. Fixed a bug where the tutorial in the first level wouldn't show up
  2. Fixed a few wrongly placed tiles in level 5


[h2]Known, Unfixed Bugs :[/h2]
  1. The player's speed can increase temporarily if they try to dig while in between a dirt block and a wall.
  2. Glowing dirt in the miner theme sometimes has its light flicker.
  3. The player will sometimes enter a door if next to it when the piece snaps in place.
  4. Player movement can be a bit jittery when inside a tilted piece.