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Cold Bed on Route launches on June 21st

[p]This article serves as an announcement that the equation-based adventure game "Cold Bed on Route" will be released on Steam on June 21. It also aims to explain what kind of game this is for first-time players, and how it differs from the mobile version for those who have already played it.

[/p][h2]For First-Time Players[/h2][p]This game is an equation-based, roguelite, sci-fi adventure inspired by Tom Godwin’s The Cold Equations. It was first released for iOS in 2021 and later made available on both iOS and Android in 2022. The Steam version is a port of those mobile editions for PC.[/p][p]The basic gameplay revolves around managing resources while trying to uncover the game’s various endings. Each playthrough tends to be short, and although failure is part of the experience, what you learn carries over to future runs—so feel free to experiment in different ways.[/p][p]

While the story takes initial inspiration from The Cold Equations, as mentioned above, the gameplay system was strongly influenced by Kaichō, the winner of the 5th “Punge” (a free game contest for 3-minute games of Japan)—or at least, that’s what we believe.

[/p][p][/p][h2]For Those Who’ve Already Played the Mobile Version[/h2][p]The core gameplay—where and how you acquire resources, the different endings, and the conditions required to reach them—remains unchanged from the mobile version.[/p][p]Here are the main updates and differences:[/p]
  • [p]New Bonus Content "Between the Dog and the Wolf" is included. After lighting the lamp, you can switch to this content from the upper-right corner of the start screen. It’s a very short (10–15 minutes) side story, separate from the main game.[/p]
  • [p]Adjusted layout for PC’s widescreen aspect ratio. The main information is still centered, but certain screens now display additional information on the sides.[/p]
  • [p]Background music in ship mode now loops twice. It plays normally at first, then at half volume, followed by ambient sound.[/p]
  • [p]BGM is now in stereo on the PC version. The mobile version had all sound recorded in mono due to file size constraints, but PC allows for larger file sizes, so BGM is upgraded accordingly.[/p]
  • [p]A rare save corruption bug seen on mobile (occasionally) has likely been fixed. The problem was assumed to be caused by overly redundant save data not processing in time, so we simplified the save handling and ensured it completes properly.[/p]
  • [p]If you’ve purchased the bonus materials DLC on Steam, you can now open it from within the game. It doesn’t open inside the game interface, but rather launches your PDF viewer directly.[/p]
  • [p]The English translation has been significantly revised from the ground up. Though the translation is still amateur work, it’s hopefully improved to some extent.[/p]
  • [p]Other minor tweaks have been made throughout. While most won’t be visibly noticeable, if anything feels off, feel free to leave a comment somewhere—it might be fixable.[/p][p] [/p]
[p]Lastly, the Steam version (v3.X.X) will eventually be updated to the mobile versions as well. While some aspects, like widescreen support, may not carry over, the "Between the Dog and the Wolf" content will be available on mobile in the future.


That’s all for now. Details about future updates will be announced in a post-launch article.[/p]