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Arctico News

Arctico 1.2a



After getting married and many other life changes I am back at work on Arctico, 1.3 should launch in late august and will include an overhaul to the game’s caves system among many other things.

1.2a changelog below

-Improved terrain data collectors, added visualizer
-Fixed weather monitors showing energy icon instead of data
-You can check the old camera view on the large boat frame location
-Improved kayak visuals
-Improved kayak idle animation
-Kayak acceleration speed slightly adjusted
-Fixed coffee maker arm clipping bug
-Fixed old coffee maker mouse bug
-Added more details to 3 key locations

Arctico 1.2



-Dogs now blink
-Added more color customization options to the structures
-Improved color change menu
-Increased cost of painting structures
-Improved plants incubator design
-Improved blueprint object design
-Improved misc. builder ui placement
-Improved grid placement/replacement system
-Improved automatic energy collector icon
-Adjusted player's calorie consumption
-Adjusted the price of expensive deco objects
-Updated wheat plant model
-Mouse cursor is now hidden when you are eating/drinking
-The door on the main base now remains closed when the kitchen is being used
-Fixed UI text size on 4k resolution
-Fixed silo replacing issue
-Fixed some icons sharpness issue
-Main menu music is now disabled/enabled depending on your settings
-5 letters and locations were revised/improved
-Added new terrain props to the map
-Added new color palette stage to the night sky

Earth Appreciation Festival



We are very happy to be taking part in the Earth Appreciation Festival, 10% of the revenue generated during this sale will be donated to Oceana, an organization dedicated to protecting and restoring the world's oceans by achieving policy victories around the globe.

Arctico 1.1



-A couple of locations were reworked
-Improved plain daylight fxs
-Improved fishing minigame
-Improved coffee drinking animation
-Adjusted structures color options brightness/contrast
-Optimized interior panels geometry and LOD settings
-Fixed kayak elevating too much when reaching the shore
-Improved kayak rotation animations
-Improved sled handling system
-Fixed dog's head buried temporally under snow after jumping over them
-Fixed dog #3 sometimes getting air
-Fixed dogs slightly shaking when using the sled and being stationary
-Fixed cave's kayak game breaking glitch
-Fixed spelling errors on a couple of UI elements
-Improved replace trigger detection when replacing objects inside structures

Previous fixes (1.0a / 1.0ab/ 1.0ac):

-Fixed exiting hardware welding process issues
-Fixed buggy UI when player 2 produces hardware while in coop mode
-Fixed UI text size not adapting to resolution change in main menu
-Fixed automatic drill not working properly for player 2 in coop mode
-Fixed misc. builder not charging money to player 2
-Fixed main base lab costing 2 samples to the other player while in coop mode
-Fixed sample lab bug on coop mode
-Fixed sea mines items discovery bug
-Improved cooked fish eating anim
-Fixed grids also projecting below high platforms
-Fixed glider self destroying after launch in some instances
-Improved glider collision detection
-Fixed issues with the save from the pause menu system
-You can now save your game at any time from the pause menu.
-Fixed tutorial bugs where the player could not advance further
-Fixed sled garage bug on co-op mode where both of the sleds could be teleported to the same garage after fast traveling.
-Slightly increased fish output from fishing spots
-Improved some of the inventory icons quality
-Improved sled rotation system

Arctico 1.0ac

Fixed exiting hardware welding process issues
Fixed buggy UI when player 2 produces hardware while in coop mode
Fixed UI text size not adapting to resolution change in main menu
Fixed automatic drill not working properly for player 2 in coop mode
Fixed misc. builder not charging money to player 2
Fixed main base lab costing 2 samples to the other player while in coop mode