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Homebrew - Patent Unknown News

Stepping Towards New Builder V5: Symmetry!

Howdy fellow Homebrewers! Today we present something we have been waiting on since Homebrew first came out.

Symmetry tools have finally made it to the builder!

Adding parts:




Pipes and plates:





Symmetry is enabled by default, but can be toggled off at any time.

Parts added when symmetry is enabled will be kept in symmetry even when symmetry is currently disabled.
This way we can temporary disable symmetry and don't have to worry about our previously placed parts.

You may move/rotate/delete parts at any time, the symmetry tool will keep doing its job in the background.


Moving parts:




Cutting down building time is a high priority, Symmetry tools will surely cut build time in half if not more ;)


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

Stepping Towards New Builder V4: Placing And Moving Parts!


Stepping Towards New Builder V4: Placing And Moving Parts!

Get ready for another sneak peak into our upcoming builder.


Placing parts: [Add Tool]

The Add Tool is responsible for adding parts to your vehicle.
Once the tool is selected the browser bar appears at the bottom of the screen.
After selecting a part we can hover over any surface on our vehicle, and see a preview of how to part will be placed.
We can rotate the preview via the scroll wheel or pressing [R], once you are happy with the location simply click to place it.
Holding the [shift] key works for repetitive part placement.




Moving parts: [Move Tool]

Moving our parts got simpler, just make your selection and move them using the axis gizmo.
All parts are free to move either on grid or off grid.
Holding [shift] will move your part on grid increments.
To snap parts back onto the absolute grid we can press [R].




Rotating parts: [Rotate Tool]

Mush like the move tool, make your selection then rotate the parts using the rotation gizmo.
We can again rotate parts on grid or off grid via holding the [shift] key.
Pressing [R] will snap the rotation on grid and holding down [R] will snap the rotation to 90 degree increments.




Removing parts:

Removing parts is easy aswell, no longer do we have to watch our vehicle fall apart when we remove something in the middle of the chain.
Simply make your selection and press the [Delete] key.
You don't have to select a specific tool for this [Delete] and select always works.




As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

[20-8-2018] New Parts, and fixes!


We'd like to introduce you to two new parts, the Nassin I4, a beautiful Inline-4 that's got quite the power for it's age, and the Rumbler V8 a lovely V8 engine that delivers when you need that torque!

These are meant to cut the gap between the engines we currently have, Homebrew finally has a nice collection of all around engines now.

We'd like to thank RhoSigma for designing and creating the models.

Were you ever in need of a good all-around wheelchair, that has enough torque to carry a Truck 5 times it's size? Now you can!


What about a nice little engine for your regular car builds? We've got you fam 😉


We're also bringing back Server-Props! We're currently building a couple of settings with some nice spots for the official servers, so keep an eye out for those online!

Fixes
  • Updated weight of helicopter rotor blade
  • Updated LuaInitials
  • Fixed Playernames disapearing on server settings changed
  • Fixed non-symetrical buggy frame to be symetrical
  • Fixed getting duplicate wheels when changing the wheel type in builder
  • Fixed bug with Browser where Sprites would get re-created instead of using the cache
  • Fixed warning in Vehicle Shader
  • Fixed warning in Terrain Shader
  • Fixed warning in DoF shader (PostProcessing Stack)
  • Fixed warning and bug in Ocean shader(s)
  • Truck Transmission (in tuner) renamed to Car Transmission (like in browser)
  • Small Transmission (in tuner) renamed to Small Car Transmission (like in browser)
  • Added 'Cube_Asphalt' as server prop
  • Added 'Cube_Concrete' as server prop
  • Added cleanup script that cleans up Vehicle Meshes on destroy
  • Added ability to cancel caching the browser images in boot-up
  • Removed unused splat-maps on terrains (used up quite a bit of ram)
  • Cleaned up other files in project


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.0 - 636703901768411056


Edit:
We found a couple more bugs coupled with this patch, these have now been fixed

Fixes

[12-8-2018] Hotfix!

From the Team

We've got another patch out to fix some of the tiny issues we (and the community) have spotted over the past couple of days.

Changelog
  • Fixed Passenger Seat robot pose
  • Weather.lua updated
  • Tornado now stops audio correctly
  • Camera can now rotate again when the Tuner is open
  • Added instructions on how to un-link a property in the tutorials
  • Added a note about parts orientation (wheels should be aligned with the arrow/line indicator) in tutorials
  • Tutorial now only completes after you've passed the final page
  • Spellchecked tutorials
  • Fixed 'unweld' keybind not working
  • Binoculars now close when pressing the 'Escape' keybind


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.0 - 636696932881646740

Stepping Towards New Builder V3: Pipe Extruder!

Attention Fellow Homebrewers.

Today we present a new tool that will make our life's easier when it comes to building frames.

With ease of use and build speed in mind, we have developed a new pipe tool that will fit nicely into our upcoming toolbars.

Lets take a look at some of the things it can do.




The pipe extruder is fast and simple to use, we click and drag our pipes into existence.
Don't like the pipe we just slammed down? no problem ctrl click it away and draw a new one!



So while this is pretty handy, pipes are still basic, but err wait?

That's right, pipe properties are in development! Custom color, thickness, material type, Gurders, Chains, Rectangular shapes, Tubes, you name it ( srsly name it... )




Another small detail you probably didn't notice, is that the little dip the old pipes had when it goes vertical has been fixed.

Oh and i guess, no blocks heh ^^ almost forgot about those.



Thats it for today, We are working hard to get the builder on its feet, with reduced build time and lag reduction as a priority.

If you got ideas don't hold back, hook up with the devs on discord, now is the time to make your impact on the builder, cheers CopbyBugPaste Team.


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team