1.4.2 Update
[h3]Includes 1.4.1 changes[/h3][p][/p][h3]Highlights[/h3]
- [p]Added autosaving at checkpoints[/p]
- [p]New unit tooltips: roles and special abilities shown when hovering a unit name[/p]
- [p]Tooltips are now easier to read: improved background, positioning, and highlight colors[/p]
- [p]Units now show unit class tags (example: Light - Biological) to clarify what upgrades affect them[/p]
- [p]Unit groups no longer show during cutscenes[/p]
- [p]Fixed a Level 2 progression freeze on “Look into the Abyss”[/p]
- [p]Win/Lose screen now appears more reliably at the end of missions[/p]
- [p]Updated the Avatar icon[/p]
- [p]Added autosaving at checkpoints[/p]
- [p]All units now have a tooltip explaining their role and special abilities when hovering over their name[/p]
- [p]Tooltip background and position adjusted to improve readability[/p]
- [p]Tooltips now use a highlight color for certain names or key words[/p]
- [p]Unit class tags are now displayed under units (example: Light - Biological) to make upgrade effects clearer[/p]
- [p]Unit groups no longer show up during cutscenes[/p]
- [p]Fixed a bug where you could restart a level and keep items instead of starting from a fresh save[/p]
- [p]Fixed an issue where some players could not finish Level 2. The game could freeze on the final objective “Look into the Abyss”, preventing progression[/p]
- [p]Win/Lose screen now shows up more reliably at the end of a mission[/p]
- [p]Updated the Avatar icon[/p]