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Cursed Companions News

Roadmap Ahead: Part 3

Hello everyone, welcome to Part 3 of our Roadmap series! In Part 2, we talked about the structure of the new Dungeons, Traps and more, now we're super excited to share something new - Achievements and Skins!


We were surprised to see how much time everyone spent in the wardrobe customizing their outfits in the Demo! Lots of you loved the variety of skins available straight out of the box. That inspired us to expand the number of skins in the game. Don't worry, they're not a DLC or something you have to pay for. Instead, you earn them with Skull Points, our in-game XP system.

[h2]Skull Points = Skill Points[/h2]
Skull Points are awarded when you return Treasure, survive the Days, and complete Missions. Spend them on new Skins or decorating your home to show off your style. It's really easy to earn Skull Points, just keep playing! Before you know it, you'd have plenty to spend on new skins to fully customize your character, or on new furniture to show off your new house to your friends.


After we've added the extra skins, we soon realized that there's no proper way to admire them! So we’ve added a feature where while you’re dancing, the camera pulls out of the first-person view and goes into third-person spectate mode, where you can admire your skin from every angle possible.

[h2]Lots of Achievements[/h2]
We’re also adding a wide variety of Achievements - from straightforward ones like completing quests to more chaotic ones like getting taken out by monsters, accidentally (or not!) killing your teammates, or healing your friends.



Achievements will unlock special Skins too, giving you even more reasons to explore every nook of the game. At launch there will be at least 100 Achievements, with lots more planned after.

Whether you’re hunting treasures, surviving dungeons, or just decorating your character and home - Skull Points, Skins, and Achievements are here to reward you and your engagement. Dive in, explore fully, and see what surprises await!

Don't forget to join our Discord - we have special skins and other launch promos for our community.

[h3]And as always - FOLLOW AND WISHLIST![/h3]
https://store.steampowered.com/app/3265230/Cursed_Companions/

Roadmap Ahead: Part 2

Hey everyone, welcome back to the second part of our Roadmap series! In our last article, we talked about the structure of the co-op experience (Acts 1 and 2, Challenge and Endless Modes, etc), now it's time for us to share what lurks inside those dungeons and beyond.

[h2]The Ruined Temple Dungeon[/h2]

What did the Dark Queen get up to? Looks like there’s more to her story than meets the eye. In Act 2, you face an all new environment. You and your squad will descend into a ruined temple where sandstone walls, deep caverns and sinister rituals tell you you're not welcome. Plus we mustn't forget to mention the scary inhabitants.

[h2]New Traps[/h2]
Monsters aren't your only problem. The Dungeon itself is out to kill you. Here are some new traps for the upcoming Early Access.

The Crusher Trap: pulverizes anyone who dares step inside unless you say the right words, then it will stop momentarily, with just enough time for you to cross it. Run across before it restarts. You only have a short time until it starts again.



The floor is literally LAVA: exactly what it sounds like. Step wrong, and it's instant boiling death.



The Meathook: A swinging pendulum of death. Time your movements around it. Get it wrong and it will push you into the lava and you get cooked.



[h2]New Abyssal Lands[/h2]
And beyond the dungeon walls? New lands for you to explore with more creatures that make going back more treacherous than ever. It would be wise to stock up on teleport stones and find more ways to get home.



This is just the beginning of what we're building to make every run unpredictable, deadly, and memorable. Part 3 of our Roadmap will take you even deeper, but for now… stay tuned my dear Companions.

Don't forget to join our Discord - we have special skins and other launch promos for our community.

[h3]And as always - FOLLOW AND WISHLIST![/h3]
https://store.steampowered.com/app/3265230/Cursed_Companions/

Roadmap Ahead: Part 1

Hey everyone, this is the first of a series of roadmap articles where we'll share our plans for the game and explain the direction we're taking for the game's march towards Early Access.

[h2]Different Playstyles[/h2]
In other co-op games we've watched and played, sessions with friends often range from 1 to 3 hours casually, and even longer for groups who really want to push their limits.

Our early idea was for the game to progress endlessly as players got better. But that approach had drawbacks - especially for casual players who don't want to grind through the same early stages every time just to see the mid- or late-game. We also felt that runs needed a sense of closure, so players can feel they've completed something together.

We also know it's not always easy to get a crew together, so we've built modes that work for any kind of team.

Whether you're jumping in with close friends or teaming up on the fly, there's a mode that works for you.

[h2]Game Modes for Casual and Hardcore players[/h2]

The Co-op Game will have different game modes, giving both casual and hardcore players experiences that fit their playstyle.

Chapter 1 – A ‘gentle' starting point for casual players and beginners. There will be three in-game days, and if you pass, you get to fight the Chapter 1 Boss. If you enjoyed the demo, this will feel familiar.

Chapter 2 – A tougher challenge with a Ruined Temple dungeon, new Abyssal Lands, traps, items, and monsters, etc, ending with a Chapter 2 Boss battle.

Challenge Mode – A longer, riskier adventure: six in-game Days, plus a Boss (either Chapter 1 or Chapter 2 boss), combining monsters, items and environments from both chapters.

Endless Mode – No stopping point - keep going as long as you can. Every 6 days you can choose to face a Boss (either Chapter 1 or Chapter 2 boss). Try to get as far as you can.

Hard Difficulty – Available in Chapter 1, Chapter 2, and Challenge Mode for those who want to test themselves. The Queen heartily approves...

Rewards – Unlock unique Achievements and skins as proof of your progress.

[h2]Sneak Peek: The Ruined Temple[/h2]

Chapter Two gets an all new environment - the Ruined Temple. More monsters and creatures await in this second act of the Cursed Companions.

We'll cover more in the upcoming posts as we dive deeper into the new features we're developing towards Early Access.

The support from this community has blown us away - you've streamed, tested, and shared your feedback, and that fuels us every single day. With your help, we're making something truly special.

Don't forget to join our Discord - we have special skins and other launch promos for our community.

[h3]And as always - WISHLIST![/h3]
https://store.steampowered.com/app/3265230/Cursed_Companions/

Find out how to get free Skins and much more!

We're kicking off something special - exclusive skins for our Discord community! 😍 Join our Cursed Companions server today and you can redeem FREE skins right inside the Demo.



And right now, we’ve got a Trailer Contest running where participants can win a one-of-a-kind Gold Skin and where winners get STEAM KEYS! 🏆 Don’t miss your shot at flexing exclusive drip found on Discord!

In this contest...
We’re looking for gameplay footage from the community! We’re interested in funny, spontaneous moments, scary moments, moments that showcase the voice-activated mechanics of the game and the co-op / teamwork aspects of it. More details in our Discord channel under Events!

What happens in our Discord...
Our Discord is also where everything happens first: sneak peeks, dev chats, roadmap discussions, launch promos, and special limited-time skins only for members. Plus, it’s the best place to meet other players, team up, and share your wildest runs.



If you want to shape the game, flex exclusive looks, and always be first in line for new content - this is your invitation!


[h3]👉Join fellow Companions on Discord[/h3]

Launch Date Update!

Thank you all so much for the incredible support - we've seen so many of you asking "When is the game launching?" and we finally have an update to share.

We've been hard at work and now have a firm roadmap in place. We're excited to confirm that the game will launch in Q4 2025. 🗓️

That said, we aren't ready to pin down the exact date just yet. As many of you know, game development comes with moving parts and we want to be confident things are working well before making the announcement. We are a small team so we need to prioritize which parts of the game to focus on, in order to make the experience fun for our players.

Right now, our team is focused on building out some exciting new features - including boss levels (!), fresh environments, special items and terrifying new monsters (did we mention more unlockable SKINS?)🤩. These will be highlighted in an upcoming roadmap post so you'll know what we have planned for our Early Access launch.

Once those pieces are fully locked in, we'll be able to announce the official launch date.

Thank you again for your patience, your enthusiasm, and your amazing support throughout this journey. We truly couldn’t do this without you - and we can't wait to share more very soon. 💜

And if you haven’t done so already, WISHLIST!

https://store.steampowered.com/app/3265230/Cursed_Companions/