[h3]Hello harmonious people![/h3][p][/p][p]Following the excellent
4 hour-stream by quill18, this patch addresses a few issues he had, especially a crash due to a music streaming internal bug. I've added a few QoL and fixed some gameplay inconsistencies. Performances should also be better, as well as font sharpness.[/p][p][/p][p]Additional challenges and further adjustments will come in the next patch! Thank you for playing![/p][p][/p][p]
Chat on Discord[/p][p]
Post on Reddit[/p][p]Enjoy![/p][p]Guillaume[/p][p][/p][hr][/hr][h2]CHANGELOG[/h2][p][/p]
- [p]Added: When you hover the resource panel at the top of the screen, it now shows your total production for each resource. Works also during events.[/p]
- [p]Added: You can now see your building queue in the Production menu.[/p]
- [p]Added: In the production menu, you can now see if the building is providing an adjacency bonus.[/p]
- [p]Added: "Loading" popup when starting new challenge.[/p]
- [p]Added: Option to leave and come back later for the Refugees event.[/p]
- [p]Added: resource filter in the production screen. (2.2.1)[/p][p][/p]
- [p]Changed: Doctrines you cannot afford now appear in grey.[/p]
- [p]Changed: window width and height settings don't show if full screen is selected (just to avoid confusion). (2.2.1)[/p]
- [p]Changed: invaders won't stop their invasion attempt when you get defeated on non-player lands. There was an exploit where you could just send one guy against an entire army, and even though you would be defeated, the invasion would stop. (2.2.1)[/p]
[p][/p]
- [p]Fixed: Crash due to music playback.[/p]
- [p]Fixed: Invocations such as Ghouls were always summoned at position 0, even for defensive forces. Now they are summoned where the summoner is.[/p]
- [p]Fixed: A few tips mentioned that you could recruit a new disciple, even though you couldn't due to low Faith.[/p]
- [p]Fixed: Some events with permanent modifiers didn't have the mention "per turn".[/p]
- [p]Fixed: page up/down scrolling tip at the bottom of the panel was not displayed due to past internal changes. (2.2.1)[/p]
- [p]Fixed: crash in the Totem of Evil event. (2.2.1)[/p]
- [p]Fixed: crash due to Ephemeral disciples not being properly deleted. (2.2.1)[/p]
- [p]Fixed: retrying a battle you won would not remove items and essences you might have earned, skeletons you might have raised, and would also count towards some achievements. (2.2.1)[/p]