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Clean Stack news! After a while...

Hey! It's been almost two months since the last Clean Stack news, and I can't deny that time has flown

[h3]How is progress on the game going?[/h3]
We are still actively working on the game almost daily, but our team is struggling to find the time to work on it (we work on it in our free time !), so progress is not as fast as we would like. We are still making progress! When I say progress, I mean that things are really starting to take shape, and we might be able to announce a release date in the next few weeks.
A lot has been done, but a lot remains to be done. Our goal is to provide players with the best possible experience: a polished version of the game that looks and feels like a real game with a place on Steam.

I can't say exactly how the progress will go for now, because some things could help us a lot and speed up the process significantly, but we have no idea when that will happen. That doesn't mean we can't continue working on the game in the meantime.

We want to release the game as soon as possible, but properly. We didn't gave a lot of news about the game because we don't want to speak for nothing and repeat the same things, we also are working on things that can't be really shown and we want the players to still have the surprise in game ! Beside that this message seems negative, in reality the development is still progressing and we are still as passionate and having fun about working on the game. (And I strongly believe that its the most important)

To thank the people who are still around and waiting for the game to be released, here are two pictures showing the polish and detail we have put into the game recently :

- Level selector improvement 🫎


- Hard mode's look revamp


The whole Clean Stack Team is always grateful to have people around excited to get news on the game, and yes, its going forward ! 🍌