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MEET the Exosuit ES-1 "Wildcat"!

[p]Hello, brothers in arms![/p][p]Today we're back to two-legged vehicles; we'll be talking about the "small" ES-1 "Wildcat" exosuit![/p][p][/p][p]At first glance, the Wildcat might look like a mech, but my intention is to make it an exosuit.[/p][p]The difference?[/p][p]A mech is something imposing, a sort of earth-shaking bipod tank, armed with powerful, sci-fi weapons.[/p][p]An exosuit is a sort of mini-mech, meaning it's much cheaper than a mech, much less armed and armored than a mech, but easier to use.[/p][p][/p][p]For a player, calling a mech onto the battlefield will cost credits.[/p][p]Calling an exosuit, on the other hand, should be a relatively cheap action, aimed at getting out of a difficult situation like being surrounded or countering a certain threat for which the player is not equipped.[/p][p][/p][p]In this case, the ES-1 Wildcat is designed for "anti-infantry" tasks, meaning the elimination of small, lightly armored enemies, thanks to its armament: a 7.62 mm rotary machine gun and a 40 mm grenade launcher.[/p][p]If you're surrounded by numerous ants or infantry without anti-tank weapons, calling in a Wildcat could save your life.[/p][p][/p][p]For this reason, I'd like to make deploying exosuits (yes, there will be more than one) much faster than calling in vehicles, coming close to calling the Titan in Titanfall.[/p][p][/p][p]What do you think?[/p][p]If you have any suggestions, please let me know; maybe an idea will emerge that will improve the game for everyone.[/p][p][/p][h3]THE ONLY GOOD BUG IS A DEAD BUG![/h3][p][/p][p][/p][p][/p][p][/p][p][/p]